2009-03-18

Series.ini 0.130

Series.ini 0.130 is released.This file can can sort your games series.

How to use this file:

Download:Series.ini 0.130

PCSX2 Rev.805

PCSX2 Beta 805 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Rev.805 Changelog:
- Emitter: encode negative 8 bit immediates for some instructions and EAX forms for MOV
- LilyPad: fix0red the save state reload crash (memset overflow randomly null'ed
the global dm variable and other things).
- Disabled global optimization properly, and enabled Incremental Link, on devel
builds. Minor code changes compile fairly instantly now. ;) I'll make some
property sheets for enabled/disabled LTCG/WPO in the future.
- Added a new Threading class: ScopedLock. Used as an automatic unlocking mutex
(safe for use with C++ exceptions, and cleaner/simpler code too). It works like
C#'s "using" and "lock" directives, for those familiar with that.
- Optimized the AtomicExchange implementations for MSVC.

Download: PCSX2 Rev.805
Download: PCSX2 Plugins

FBA4PSP V12.4.0

FBA4PSP V12.4.0 is released.FBA4PSP is an emulator for PGM, Cave, CPS, Seta, Sega, Konami, etc on PSP. It emulates MC68000/Z80 based arcade games.

FBA4PSP V12.4.0
Notes:
Known issue: martmast could not work due to arm emulation issue. Fixed in new driver. However, the new driver is too slow. So I didn't include it into this build。 PGM game texture is incorrect somewhere. Olds100a can not work.
Changes: Kov2p and kov2p205 are well supported. Kov2 etc. games state saving is supported . You can configure screen size in ini file. A few other game drivers are added without test.

Download:FBA4PSP V12.4.0

PCSX2 Beta 791

PCSX2 Beta 791 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Beta 791 Changelog:
- new and improved software-emulated FPU accuracy ("Full" mode in Advanced Dialog).
- fixed the vu clip code, removed the corresponding gamefix
- new gamefix for tales of destiny
- Further work on the block manager, improves speed
- Fixed a constprop bug
- minor improvements to NTFS compression and memcards support
- Improved PCR/TIMR support
- temporary hackfix for the
- MMI: Optimizations for some opcodes.
- Adjusted the backwards timing on GIF for intermediate transfers
- work on the PERF counters
- Fixed a bug that caused pcsx2 to crash when loading/saving savestates using the
"other..." menu option.
- bugfix in memcpy_fast. That bug caused memory corruption on blocks not aligned to 32-bits in length

Download: PCSX2 Beta 791
Download: PCSX2 Plugins

Snes9X v1.51 re-recording r38

Snes9X v1.51 re-recording r38 is released.Snes9x1.51-re-recording is the re-recording branch of Snes9x 1.51.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.

Snes9X v1.51 re-recording changelog:
r33:sln+vcproj upgrade (to open these with VS2005, modify sln version 10.00 => 9.00, and vcproj version 9.00 => 8.00) | DirectX SDK upgrade

r35:makeasm.bat => vcproj: Custom Build Step

r36:Merged new sound code from OV2's Snes9x Direct3D

r37:Reverted Debug build settings | nasm upgrade

r38:new option OldFashionedFrameCounter

Download:Snes9X v1.51 re-recording r38

EmuLoader v5.7.2 (09/03/16)

EmuLoader v5.7.2 (09/03/16) is released.Emu Loader was created to manage an arcade games emulator called M.A.M.E. With this frontend, you can change practically any option that is available in the emulator, like the screen resolution, sound quality, game options, etc. There are lots of extra features that makes your life much more easier, like the snapshots viewer where all captured images from M.A.M.E. games can be viewed when selecting games.

EmuLoader v5.7.2 (09/03/16) changelog:
- Small update. There's a bug when using small tool bar buttons (error at startup).
- Grab the update package if you use the small tool bar button (no errors if using large tool bar)

Download: EmuLoader v5.7.2 (09/03/16)

Nintendulator v0.965 (2009/03/16)

Nintendulator v0.965 (2009/03/16) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in the SRAM folder), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI capturing, and a debugger.

Nintendulator v0.965 (2009/03/16) changelog:
Fixed a rather glaring bug (pointed out by a user) which caused read/write breakpoints to not trigger on unindexed accesses (e.g. LDA $2002 or STA $4015) and another bug which caused all instructions not reading from memory to trip breakpoints specified on address $0000.

Download:Nintendulator v0.965 (2009/03/16)