2009-04-02

Dolphin SVN r2823

DolphinDolphin SVN r2823 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin SVN changelog:
r2820
small compile/link fixes
r2821
LLE-WIP: Indentation and small fixes to coding style.
r2822
LLE-WIP: More progress on the opcode lookup table. Still haven't put the correct
interpreter functions into the opcode table.
r2823
Tiny fix

Download:Dolphin SVN r2823

DeSmuME SVN r1780

EmuCR:DeSmuMEDeSmuME SVN r1780 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN changelog:
r1797
rasterize: fix the most serious issues with texturing. i would now call the rasterizer useable.
r1798
rasterize: fix new bug with captured 3d
r1799
win32: fix small directdraw display bug which looked like a glitch inbetween screens sometimes with non-integer window scalings
r1800
rasterize: change polyid clearing method. it was a guess before, and now it is still a guess but it fixes a game

Download: DeSmuME SVN r1780

Dolphin SVN r2818

DolphinDolphin SVN r2818 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin SVN changelog:
r2813
New logo by Nevada.
r2814
Added option to disable fog as it's been requested a few times (mainly for RE games, see issue 715 and issue 181 )
r2815
Real LLE-testing JIT infrastructure, more (getting rid of switch-cases) coming soon. Got rid of April Fools too.
r2816
make the new icon look better
r2817
DSP LLE: MAJOR LLE revamp. Interpreter/JIT infrastructure done. Still left to mix and match the correct functions to the correct instruction hexcodes. More changes:
-Tagged unimplemented instructions and FIXME instructions in the DSP interpreter header
-Expanded the DSP instruction union to be viewable as helpful instruction structures
r2818
Fixed a bug in FillReport.cpp that caused the emulated Wiimote under Linux to case every button to be pressed(FillReport.cpp). Moving the read packet data one byte forward to match what is received under Windows. Don't know why the Wiimote doesn't work still

Download:Dolphin SVN r2818

PCSP v0.1

EmuCR:PcspPCSP v0.1 is released.Pcsp is a project that jpcsp team members working a while now.While it is not capable to run commercial games , it is kinda faster than jpcsp :).All code atm is port of jpcsp code to c++.At the moment jpcsp is highly more advance than pcsp. Now if pcsp will become better than jpcsp , time will tell .

Fceux SVN r1265

EmuCR:FceuxFceux SVN r1265 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Fceux SVN changelog:
r1264
update changelog to show the 2.1.0 - 2.1.1 break
r1265
add deb download link

Download:Fceux SVN r1265

DeSmuME SVN r1796

EmuCR:DeSmuMEDeSmuME SVN r1796 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN changelog:
r1792
gtk port: make keypad allow menu/toolbar accel keys to work too
also: translate some french comments and remove some other
also: silence 2 glade warnings
r1793
add a "shut up" feature which kills all the active voices without otherwise interrupting the spu. handy for shutting up streaming sounds. hook it up in windows.
r1794
cli port: savetype commandline option
r1795
Dummy commit for the sake of testing if kdesvn works. Please ignore this.
r1796
More precise and stable FPS limiter, not using the SDL semaphore system.
Also removed the "3D operation detected" dialog which is useless.

Download: DeSmuME SVN r1796

PCSX2 SVN r880

EmuCR:PS2 emulatorPCSX2 SVN r880 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r878
for april fools i can put on my next commit that microVU is finished and doubles fps
but i guess i shouldn't do that on the svn :D
or maybe i can >.> <.< >.>
r879
Still messing with Sif, Vif, and SPR.
r880
How that compiled with a space missing, I may never know...


Download: PCSX2 SVN r880
Download: PCSX2 Plugins

Jpcsp SVN r984

EmuCR:JPcspJpcsp SVN r984 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

JPcsp SVN changelog:
r984
Fixed sceKernelLibcGettimeofday() which could previously return decreasing values in subsequent calls (same tv_sec but small tv_usec). This is used by pspdoom as ticks and have to be increasing.

Download: Jpcsp SVN r984

NO$Zoomer v2.3.0.2

NO$Zoomer v2.3.0.2 is released. NO$Zoomer is a External programs for no$gba .