2009-04-04

Dolphin SVN r2862

EmuCR:DolphinDolphin SVN r2862 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin SVN changelog:
r2850
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
r2851
More opcodes
r2852
OpenGL Plugin: small fix
r2853
dsp lle-testing: print out address of an unknown opcode
r2854
some progress on dsp llet debugger. go dump some ucodes ;)
r2855
Edited wiki page through web user interface.
r2856
Edited wiki page through web user interface.
r2857
dsp llet debugger: disasm the ucode when it's dumped
r2858
Fixed various OGL fullscreen issues, screen shaking, esc key not working,misplaced fullscreen window.
r2859
OpenGL Plugin: Now prints video card info to display
r2860
OpenGL Plugin: some cleanup and better error messages
r2861
OpenGL Plugin: Thinner lines for EFB copied region rectangles
r2862
enable old code to record unknown dsp opcodes to their own file

Download:Dolphin SVN r2862

PCSX2 SVN r902

EmuCR:PS2 emulatorPCSX2 SVN r893 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r900
Reworked the unpacking code in Vif.cpp.
r901
wxGui branch: Removed some win32 platform-specific code in main.cpp.
r902
Fix typo in r900.

Download: PCSX2 SVN r902
Download: PCSX2 Plugins

DeSmuME SVN r1818

EmuCR:DeSmuMEDeSmuME SVN r1818 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN changelog:
r1814
The window refreshing handling when sizing/moving and/or emu paused is less hacky now.
Also fixed a slight bug with the "pause emu when main window minimized" thing: now it won't unpause the emu if it was manually paused before being minimized.
r1815
change the 3d frameskipping method to take advantage of the rendering deferral system which was already there. now, whenever a 3d frame is requested, and it isnt rendered due to having been skipped, it has the capability to render itsself. This should resolve any issues like ideas frameskip synchronization -- let me know.
r1816
Added a base .po file containing everything needed to translate the Windows menu with gettext.
This is testing, it's why I first just translate the menu. If it's not a total pain, I'll translate everything else with gettext.
r1817
Added a French translation of the menu.
r1818
Add a langs folder meant to contain .mo files for all the translations, as well as some stuff useful to compile them (though my fr_FR.mo was built by Poedit).

Download: DeSmuME SVN r1818

Dolphinwx r2854

EmuCR:wii emulatorDolphinwx r2854 is released.Dolphinwx is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Download:Dolphinwx r2854

RomCenter v3.31

EmuCR:RomCenterRomCenter v3.31 is released.RomCenter is an application written for 32-bit Windows operating systems, designed to help you maintain and organize your emulators roms collection for various gaming systems including computers, consoles, arcade, calculators and handheld. You can add additional systems through external datafiles available on a lot of sites.

RomCenter can audit your games and report which are working or not. It can fix problems such as bad name, missing roms available elsewhere, and clean your set by removing useless or bad roms and files.

RomCenter v3.31 Changelog:
- Loading of datafiles with quotes
- Files extension removed when fixing unzipped console roms
- Display troubles with win2k (test fix)

Download: RomCenter v3.31