2009-04-14

PCSX2 SVN r973

EmuCR:PS2 emulatorPCSX2 SVN r973 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r972
microVU: more flag "stuff" xD
cotton: your commits always contain "stuff"
I think you should rename one of your files to "microVU_stuff"
And maybe others called "microVU_junk" and "microVU_crap"
Then you could be much clearer
"Fixed some junk, broke some crap, added some stuff...."
lol
lol
r973
got the okay from Saqib to delete the obsolete pcsx2v2 branch (old attempt to convert pcsx2 to c++

Download: PCSX2 SVN r973

ThunderMAME32UI+ VER.0.130X

EmuCR:MameUIThunderMAME32UI+ VER.0.130X is released.ThunderMAME32UI is a series of Japanese derivative versions of MAME emulators.

Download:ThunderMAME32UI+ VER.0.130X
Download: cheatfile for ThunderMAME32UI+

DeSmuME SVN r1924

EmuCR:DeSmuMEDeSmuME SVN r1924 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN changelog:
r1923
Added ability to edit memory through the mem viewers.Basically, it works like an hex editor, ie you click on the value you want to edit, then you enter the new value, which is applied only once it has been entirely entered.
Warning! it may have bugs. If you find any, tell me.
r1924
fix some bugs in new vram mapper

DeSmuME Note:
DeSmuME now need Installer WinPcap 4.0.2 for wifi also you can download at this page :)
http://www.winpcap.org/install/default.htm

Download: DeSmuME SVN r1924

PCSX2 SVN r969

EmuCR:PS2 emulatorPCSX2 SVN r971 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r970
microVU: bug fixes on some flag handling stuff.
r971
Many Emitter updates:
* added implementations for MOV and Shift instructions (SHL, SHR, ROL, ROR,etc).
* Improved compilation optimization considerably, by improving inlining selection in cases where constant propagation can be resolved reliably.
* Moved lots of code around, so that the new emitter and the legacy emitter are more clearly separated; and renamed some vars.
* Changed recompilers to initialize the recBlocks array to 0xcc instead of 0xcd(fills the blocks with the single-byte instruction INT3, which fixes the misalignment mess that would sometimes happen when using disasm views on the RecBlocks contents).
* Switched back to /O2 (Optimize for Speed) instead of /Ox, since MSVC (for me) generally fails to optimize Thread-Local storage in /Ox mode.

Download: PCSX2 SVN r971

Jpcsp SVN r1001

EmuCR:JPcspJpcsp SVN r1001 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

JPcsp SVN changelog:
r1001
* VDET.P and VCRS.T was inverted in Decoder.java (that's why a VDET.T was misreported in log)
* VT5551 and VT5650 are implemented
* VCRSP.T (cross product of 3D vectors) was missing in Decoder.java and as Instruction instance too : it has a similar opcode to VQMUL (Quaternion multiply) but with a different vsize.

Download: Jpcsp SVN r1001

[bsnes] SA-1 support almost complete

EmuCR:bsnes EmulatorsAdded character conversion DMA mode 1, which fixes level up text in Mario RPG, making it fully playable now with no known issues. Fixed character conversion DMA mode 2, which fixes SD Gundam G Next's graphics. Fixed variable bit-length reading, which fixes Jumpin' Derby's graphics. Improved the SA-1 chip detection code, allowing SD F-1 Grand Prix - Sample to load and run fine.

That leaves Super Bomberman: Panic Bomber World as the only unplayable title, and Haruka Naru Augusta 3 and Pebble Beach no Hotou as the only two games with "minor" graphical issues. The other 23 SA-1 games should all be fully supported.
EmuCR:[bsnes] SA-1 support almost complete
EmuCR:[bsnes] SA-1 support almost complete
EmuCR:[bsnes] SA-1 support almost complete
EmuCR:[bsnes] SA-1 support almost complete

Dolphin SVN r2962

EmuCR:DolphinDolphin SVN r2962 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin SVN changelog:
r2961
fix windows builds(s)
r2962
unresolved symbol in linux

Download:Dolphin SVN r2962

Rese SVN r43

EmuCR:DolphinRese SVN r41 is released.Rese is a Revolution Entertainment System Emulator.Work in Progress Gamecube(NGC) / Wii emulator

Rese SVN changelog:
r42
Log GameID before the apploader is logged.
r43
make this nullable instead.

Download:Rese SVN r43

Vba-ReRecording SVN r73

EmuCR:VisualBoyAdvanceVba-ReRecording SVN r73 is released.VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

VBA rerecording changelog:
r70
Edited wiki page through web user interface.
r71
Edited wiki page through web user interface.
r72
Changelog fixes
r73
Listed function names for the time being.

Download:Vba-ReRecording SVN r73

Snes9x 1.43-ReRecording SVN r73

EmuCR: Snes9xSnes9x 1.43-ReRecording SVN r73 is released.Snes9x 1.43-ReRecording is the re-recording branch of Snes9x 1.43.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.

Snes9x 1.43-ReRecording SVN changelog:
r72
fixing several savestate desync issues
r73
more savestate desync fixes

Download:Snes9x 1.43-ReRecording SVN r73

SPU2-X SVN r968

SPU2-X SVN r968 is released.SPU2-X is a pcsx2 sound plugin for PCSX2.

SPU2-X SVN r968 Changelog:
mall cleanup and made it a bit faster.

Download: SPU2-X SVN r968

PCSX2 SVN r969

EmuCR:PS2 emulatorPCSX2 SVN r969 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r966
microVU: changed flag handling algorithms some more...
r967
microVU: minor changes...
r968
SPU2-X:
Small cleanup and made it a bit faster.
r969
fixed a minor bug from saqib's earlier commit

Download: PCSX2 SVN r969

DeSmuME SVN r1922

EmuCR:DeSmuMEDeSmuME SVN r1922 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN changelog:
r1920
Win32 - Moved checked menu item code for Frameskip to ENTERMENULOOP
r1921
Win32 - Minor cosmetic fix to Cheat search dialog
r1922
Win32 - Partial implementation of function to display hotkey mappings on corresponding menu items

DeSmuME Note:
DeSmuME now need Installer WinPcap 4.0.2 for wifi also you can download at this page :)
http://www.winpcap.org/install/default.htm

Download: DeSmuME SVN r1922

UsrCheatUp 2.2

EmuCR:UsrCheatUpUsrCheatUp 2.2 is released.With UsrCheatUp you can update the cheats database on your flashcard directly from your DS.

UsrCheatUp 2.2 changelog:
* Changed the changelog.txt download source, this is a temporary fix

EmuCR: UsrCheatUp

Download:UsrCheatUp 2.2