2009-04-28

WinArcadia & AmiArcadia v11.21

WinArcadia & AmiArcadia v11.21 are released.AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines:Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979);PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).

Download: WinArcadia v11.21
Download: AmiArcadia v11.21

ScummVM 0.13.1

EmuCR: ScummVMScummVM 0.13.1 is released.ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!Among the systems on which you can play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS and many more...

ScummVM 0.13.1 changelog:
AGOS:
- Fixed crash after OmniTV video is played in The Feeble Files
- Fixed crashes when exploring Jack the Ripper scene in the PC version of
the Waxworks
- Fixed palette glitches in the AtariST version of Elvira 2
- Fixed noise that can occur when sound effects are played, when exploring
Pyramid scene in the Waxworks

Gob:
- Fixed a crash in the Italian version of Woodruff

Groovie:
- Fixed some issues with music in The 7th Guest

Parallaction:
- Fixed the sarcophagus puzzle in Nippon Safes

SAGA:
- Fixed a crash in Inherit the Earth
- Fixed glitches in the save/load dialog.

Sword2:
- Fixed random sound corruption when using the original sound files.

Game launcher:
- Fixed a case where memory could be corrupted
- Fixed the small cursor in the modern theme
- Fixed a bug in the theme engine, which could cause crashes
- Made the file browser bigger in 1x mode

iPhone port:
- Fixed backspace handling on the iPhone soft keyboard

DS port:
- Added support for the Global Main Menu feature

PS2 port:
- Switched to the new GUI and theme code
- All possible devices are supported to store, play and save games
(CD, HD, USB, MC and remote)
- Optimized cache/read-ahead for every media
- Added support for the Return to Launcher feature

Symbian port:
- Added Bluetooth mouse support
- Added support for the Return to Launcher feature

WinCE port:
- Fixed an issue which could cause random crashes with VGA devices

Download: ScummVM 0.13.1

VirtualBox 2.2.2

EmuCR: VirtualBoxVirtualBox 2.2.2 is released.VirtualBox is a general-purpose full virtualizer for x86 hardware. Targeted at server, desktop and embedded use, it is now the only professional-quality virtualization solution that is also Open Source Software.

VirtualBox 2.2.2 changelog:
- Host and guest clipboard: fixed a number of issues affecting hosts and guests running the X window system.
- Guest Additions: make sure the virtual mouse autodetection works on first reboot after installing the Additions on X.Org server 1.5 and later.
- Guest Additions: properly report process identity number of running services
- Guest Additions: clean up properly if the X Window server terminates
- Linux Additions: fixed installation path for OpenGL libraries in some 64-bit guests (bug #3693)
- Solaris Additions: fixed installation to work when X.Org is not installed on the guest
- Solaris Additions: fixed a bug that could panic the guest when unmounting a busy shared folder
- Windows Additions: fixed mouse pointer integration of some Windows guests (2.2.0 regression, bug #3734)
- Windows Additions: fixed installation on Windows Server 2008 Core (bug #2628)
- Main: do not try to use older versions of D-Bus (Linux hosts only, bug #3732)
- VMM: fixed out-of-memory conditions on Windows hosts (bug #3657)
- VMM: fixed occasional hangs when attaching USB devices during VM startup (2.2.0 regression; bugs #3787)
- VMM: fixed guru meditation related to memory management (software virtualization only)
- Virtual disks: fix possible data corruption when writing to diff images, incorrect detection of redundant writes
- GUI: reworked network settings dialog
- GUI: properly show the detailed settings dialog of NAT networks (bug #3702)
- GUI: HostKey could not be changed (2.2.0 regression, bug #3689)
- GUI: fixed memory textfield size (Windows hosts only; bug #3679)
- GUI: fixed crash when selecting a shared folder path (Windows hosts only; bugs #3694, #3751, #3756)
- VBoxManage modifyhd --compact: implemented again for VDI files, and now supports relative paths (bug #2180, #2833)
- VBoxManage snapshot discard: made it work again (2.1.0 regression; bug #3714)
- NAT: on some Windows host, the guest didn’t receive a DHCP lease (bug #3655)
- NAT: fixed release assertion during poll() (bug #3667)
- Clipboard: fixed random crahes (X11 hosts only, bug #3723)
- Shared Folders: fixed incorrect permissions for Solaris guests
- Shared Folders: fixed wrong file sizes with Solaris guests
- CBindings: fixed possible memory leak while releasing the IVirtualBox and ISession Objects
- Solaris hosts: fixed host-only network interface incompatibility with nwam/dhcpagent (bug #3754)

Download: VirtualBox 2.2.2 for Windows
Download: VirtualBox 2.2.2 for OS X
Download: VirtualBox 2.2.2 for Linux

Visual Boy Advance GX 2.0.0

EmuCR: Visual Boy Advance GXVisual Boy Advance GX 2.0.0 is released.Visual Boy Advance GX is a Game Boy(GB)/Game Boy Color(GBC)/Game Boy Advance(GBA) emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc.

Visual Boy Advance GX/Wii Features:
- Wiimote, Nunchuk, Classic, and Gamecube controller support
- SRAM and State saving
- IPS/UPS/PPF patch support
- Custom controller configurations
- SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
- Compatiblity based on VBA-M r847
- MEM2 ROM Storage for fast access
- Auto frame skip for those core heavy games
- Turbo speed, video zooming, widescreen, and unfiltered video options

Visual Boy Advance GX/Wii 2.0.0 changelog:
* New GX-based menu, with a completely redesigned layout. Has Wiimote IR
support, sounds, graphics, animation effects, and more
* Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
* Onscreen keyboard for changing save/load folders and network settings
* Menu configuration options (configurable exit button, wiimote orientation,
volumes)
* New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
* Added video shifting option
* Added video mode selection (recommended to leave on Automatic)
* USB Mouse support (buttons only)
* Keyboard shift key bug fixed
* Built-in 14 colour palettes for some monochrome gameboy games (Magnetic Soccer, Malibu Beach Volleyball, Marble Madness, Metroid 2, Mortal Kombat,Mortal Kombat II, Mortal Kombat 3, Mr. Do!)
* Rumble works in GBC games designed for rumble cartridges but shipped without rumble cartridges, such as Disney's Tarzan for GBC
* Improved Mortal Kombat Wii Controls
* Mortal Kombat games now have many extra characters to choose
* Wii Controls for more Teenage Mutant Ninja Turtles games
* Improved Lego Star Wars controls
* Boktai menu now tells you when there can't be sun because it is night
* Minor bug fixes

Download:Visual Boy Advance GX 2.0.0 - GameCube
Download:Visual Boy Advance GX 2.0.0 - Wii

PCSX2 official Beta 1059

EmuCR:PS2 emulatorPCSX2 official Beta 1059 is released.This is the Pcsx2 official beta and beta plugins.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 official Beta 1059 Changelog:
- Finished the new emitter
- New speed hack mainly targeting 3D geometry (vu cycles stealing)
- New speed hack /idle loop fast forward)
-Scaled back the EE load/store cycle count to the theoretical minimum of 1 cycle. (Fixes Digital Devil Saga PAL fmv)
-Break up very long recompiled blocks. Perform a branch test before jumping to the next block.
- Quite a few gif/vif fixes / changes
- Port 2 Multitap should be fixed
- usual code cleanups and optimizations
Known issues:
- Gran Turismo 4 has garbled menus
- Drakengard has garbled textures

Download: PCSX2 official Beta 1059
Download: Plugins as of 25th of april 2009

Demul WIP! (04/28)

DEmul is a Sega Dreamcast(DC) emulator able to play commercial games.

To not bored eventually and fayterom clear was how verteksy are as a result, all the geometry is displayed, that screen, it is not all that paint, but so far is reversing the full screen, I lay out and can not, you must first dismantle the structure of storage this, and then all combine beautifully.

To greatly missed, and turn on the color of the image does not pay attention to this trifle, to which his hands had not yet been reached, the main objective was texturing
EmuCR: Demul WIP! (04/28)

Source:forum.emu-russia.net

Dolphin Bi-Weekly Unofficial SVN build 3089

EmuCR:DolphinDolphin Bi-Weekly Unofficial SVN build 3089 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin Bi-Weekly Unofficial SVN build 3089 changelog:
Notable changes since the last bi-weekly build:
Tons of progress on the DSP LLE front
- Correct texture scaling (now works correctly when adding output together from indirect stages which use power 2 and non power 2 textures)
- Fix a bug which could keep memcards from being created
- Fix controls in Sonic Adventure DX
- Fix using XFB in single core mode
- Fix OSX build :p
- Begin fixing bounding boxes, paper mario and such show benifits from this
- Fix existenze demo! (I love this thing, haha)
- GUI usability fixes

New features:
- Info Window added for easy system statistics viewing.
- Free Look added to OpenGL plugin! (see http://code.google.com/p/dolphin-emu/source/detail?r=3005 for details)
- Experimental Wii USB keyboard support
- Wii SD Card support

...And of course, a host of other bugfixes and smaller changes. :)

Download:Dolphin Bi-Weekly Unofficial SVN build 3089 x86
Download:Dolphin Bi-Weekly Unofficial SVN build 3089 x64

FB Alpha Shuffle v0.2.97.05

EmuCR: FB Alpha ShuffleFB Alpha Shuffle v0.2.97.05 is released.FB Alpha Shuffle is an unofficial version based on FBA with many pointless features.

FB Alpha Shuffle Features
- added many GUI and driver changes/improvements from FBA Plus!
- Gangta, iq_132, emufan, JAVH, bms888, netbug, CaptainCPS-X, Jimmy_Page... added AVI recorder and input macro. emufan
- added support translated game name list in game selection dialog. 800
- you can edit the the game names in .\config\gamelist.xxx.ini. or you can import game names from mamep.lst. (put it under fbas.exe or config dir) added IPS v4 support from MAME Plus!, click right mouse button on game list. (Thanks to Emuman, emufan)
- added image menu from MAME Plus!, see Misc==>UI Options. (Thanks to Emuman, kkez)
- you can edit which menu style you like in the file config/fbas.ini: // New menu style, if zero-not use, 1-BASIC, 2-GRAY, 3-OFFICE, 4-OFFICE2003, 5-OFFICE2007, 6-EXTRA bMenuNewStyle 4 added select background image and select random image functions, see Misc==>UI Options(support bmp,png,jpg,gif..).
- (Thanks to CaptainCPS-X, FerchogtX) added set misc paths dialog and improve UI for game selection dialog.
- added save preset in "Map game input" dialog. (click right mouse button on "Use preset" button)
- added some custom images in .\res folder, you can replace these images with what you like.
- added display score, select and gameover snapshot to game selection dialog. (http://www.progettoemma.net/snaps/)
- added support archived preview image.(name it: snap.xx, titles.xx, flyers.xx, score.xx, select.xx, gameover.xx. xx = zip/7z).
- (use Thomas Bleeker's PNGlib: http://www.madwizard.org/) added filters in game selection dialog. (it also can filter the custom translated game names)
- (type "lamer" in the filter and it will show unavailable/missing sets) you can edit the filter string in the file .\config\fbas.ini: // User defined filter string, separate with semicolon (';') szUserFilterStr fatal fury;samurai shodown added save favorite games (the file is in config/favorites.ini).
- added "Undo" function for input recordings, "Rewind" function for input recording playback. [blip]
- added adjustable emulation speeds (shift + +/-) and frame counter display (shift+backspace). [blip]
- added a simple jukebox for neo,cps1/2 games. (Thanks to CaptainCPS-X, iq_132)
- (put sound.dat of caname in .\config folder, convert it to UTF-8 encode) You can also use the shortcut keys to switch soundtracks: pagedown / pageup ==> switch tracks. shift+pagedown / shift+pageup ==> switch sections. added 7-Zip support. (http://www.7-zip.org/)
- added XAudio2 sound output. (need install new DirectX runtime/SDK)
- added kawaks/nebula/mame cheat file support. [iq_132]
- (put mame cheat.dat or kawaks/nebula cheat files in cheat folder) changed the emulator will not depend on kailleraclient.dll.
- You can put kailleraclient.dll in the same directory as the emulator if you want to netplay. changed all romsets to match MAME Plus!. (Thanks to iq_132 for converting many neogeo drivers to FBA)
- Many thanks to OopsWare(http://oopsware.googlepages.com/) for porting PGM, CPS3 and many other drivers to FBA.

FB Alpha Shuffle v0.2.97.05 changelog:
- merged burn lib to FB Alpha v0.2.97.05 codebase.
- optimized speed for kovsh. [XingXing]
- updated PGM driver, added region hack for orlegend and clones.
- fixed a potential bug for UI traslation template. (when use nested popup menus may cause the problem).
- fixed a small problem in some 16bit-only games for DX9 blitter.
- changed autofire processing.
- added shortcuts for switch filters in DDraw SoftFX blitter (Alt+Pageup/Pagedown).
- simplified screen_init routine for most menu options.
- changed FPS display.
- made fastfoward (F1) can also be used when sound disabled.
- updated MAWS link.
- made burn lib source more independent.
- added pre-definitions for disable asm core and IPS support.
- updated romsets to match MAME 0.131.

Download: FB Alpha Shuffle v0.2.97.05
Download: FB Alpha Shuffle v0.2.97.05 SSE2 build (exe only)

Series.ini 0.131

Series.ini 0.131 is released.This file can can sort your games series.

How to use this file:

Download:Series.ini 0.131

ThunderMAME32+ VER.0.106X (2009.4.27)

EmuCR:MameUIThunderMAME32+ VER.0.106X (2009.4.27) is released.ThunderMAME32+ is a series of Japanese derivative versions of MAME emulators.

Download:ThunderMAME32+ VER.0.106X (2009.4.27)
Download: cheatfile for ThunderMAME32UI+