2009-06-28

Dolphin SVN r3560

EmuCR:DolphinDolphin SVN r3560 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r3555
Edited wiki page through web user interface.
r3556
Zelda UCode clarifications and cleanup
r3557
Zelda UCode indentation cleanup
r3558
Edited wiki page through web user interface.
r3559
Edited wiki page through web user interface.
r3560
Save States:
1. Added a header, including the Game ID (old states are obsolete unless the gameid is appended to the beginning) so states from different games can't be cross-loaded
2. Added loading/saving from/to file
3. Added loading of last saved state (F11)
4. Added "Undo State": Load the backed up last overwritten state (if you press save instead of load) (F12)
5. State code cleanup

Download:Dolphin SVN r3560 x86
Download:Dolphin SVN r3560 x64
Source:Here

PCSX2 SVN r1442

EmuCR:PS2 emulatorPCSX2 SVN r1442 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1439
GSdx: changed a lot of things, expect new bugs :P
r1440
GSdx: fixed a crashing in the previous revision, dx9 slowdown problems will be
addressed later
r1441
Worked on straightening up Plugins.cpp a bit.
r1442
GSdx: dx9 texture uploads should be at least as fast as before

Download: PCSX2 SVN r1442
Download: Official Plugins - Windows Binaries
Source:Here

DeSmuME SVN r2457

EmuCR:DeSmuMEDeSmuME SVN r2457 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2449
core:
- many fixes in experimental GEOMETRY_FIFO_EMULATION (now work many 3D games - Castlevania, M&L - TiP, MetalSlug 7 and many, but glitches in full 3D games: NSMB, FFx, Sonic etc.). need to test.
r2450
core:
- removed GE IRQ hack from new gxFIFO;
r2451
win32: 7z, rar, bz2 support, dialog for selecting a file from an archive with multiple files, lua console dialog
r2452
fix a case in the rom header validation
r2453
win32: change everything away from fastcall. its not so much faster since all the important stuff is inlined, and it is a huge headache and was going to end badly eventually anyway. also shrink some libs and fix some build errors.
r2454
win32: fix vs2010 vcxproj
r2455
crazymax: reverted packed command handling outside of USE_GEOMETRY_FIFO_EMULATION; check wandering dogs on nintendogs intro kennel chooser. im not sure why your approach didnt work. but good work on all the other stuff! i also suggest decoding commands written to registers (including packed commands) and putting them in the fifo since i bet that is how it works (it will simplify the logic as well). ill do this eventually if you dont.
r2456
reset frame counter when resetting rom
r2457
win32: fix turbo start/select

Download: DeSmuME SVN r2457
Source:Here

GSdx SVN r1440

GSdx SVN r1440 is released.GSdx is a GPU plugin for PCSX2.

GSdx SVN r1440 Changelog:
GSdx: fixed a crashing in the previous revision, dx9 slowdown problems will be
addressed later

Download: GSdx SVN r1440
Source:Here

Jpcsp SVN r1082

EmuCR:JPcspJpcsp SVN r1082 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

JPcsp SVN changelog:
r1082
fixed a typo

Download: Jpcsp SVN r1082
Source:Here

GameEx v10.16

GameEx v10.16 is released.GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista.For just $25 (USD) you can too unlock the full potential of the front end.

Download:GameEx v10.16
Source:Here

Mame32Plus [Ash-Build] v0.132u2

EmuCR: Mame32Plus [Ash-Build] Mame32Plus [Ash-Build] v0.132u2 is released. Mame32Plus [Ash-Build] is a new version of the MAME.

Mame32Plus [Ash-Build] v0.132u2 changelog:
Regular MAME updates.

Download: Mame32Plus [Ash-Build] v0.132u2