2009-07-22

MAMEUIFX32 0.133

EmuCR:MameUIMAMEUIFX32 0.133 is released.MAMEUIFX32 is a derivative unofficial build based on the original MAME/MAMEUI source code. MAMEUIFX32 has these these improvements over regular MAME:

MAMEUIFX32 0.133 changelog:
- Updated to MAME 0.133 - MAMEUI 0.133

Download:MAMEUIFX32 0.133
Source:Here

History.dat v1.33

EmuCR:MameHistory.dat v1.33 is released.History.dat is a searchable & comprehensive database which provides a WIP list of known antique & modern arcade games, casino games & coin-operated machines, including: arcade video games, pinballs, slot machines / pachislots, pachinkos, bat games, bingos, gun games, bowlers / shuffle alleys, jukeboxes, musical instruments, trade stimulators, fortune tellers, strength testers, kiddie rides, redemption games, allwins, working models, vending machines, pool tables, viewers, shockers, scales & more...

Download:History.dat v1.33
Source:Here

uBee512 v4.2.0

uBee512 v4.2.0 is released.uBee512 is an emulator for the Microbee Z80 Premium/Standard FDD and ROM based microcomputers.

uBee512 v4.2.0 changelog:
* Added Microbee hard disk emulation.
* Added WD1002-5 Winchester/floppy card emulation.
* Added options --hdd0 to --hdd6 for WD1002-6 Winchester/floppy card.
* Added options --hdd3-close, --hdd4-close, --hdd5-close, --hdd6-close.
* Added hard disk image type '.hd0' (305 cylinders, 4 heads, 17 sect/track)
* Added Microbee mouse emulation and option --mouse.
* Added '+mouse' argument to --status option.
* Added Microbee mouse emulated status 'm'.
* Added --bootkey option to pass a key (scan code) to boot ROMs.
* Added --bpr option for repeatable break point action in debug mode.
* Added '+pio' argument to --regs option.

Changes:
* Changed --verbose option to take an optional level argument.
* Changed middle mouse button to switch Microbee mouse mode on/off.
* Changes made to ubee512rc.sample and roms.alias files.
* Enumerated all the options in options.c (source code improvement)

Fixed:
* Prevent loading the fall back disk if any IDE hard drives used.

Download: uBee512 v4.2.0
Source:Here

GSdx SVN r1549

GSdx SVN r1549 is released.GSdx is a GPU plugin for PCSX2.

GSdx SVN r1549 Changelog:
r1549
GSdx:
- trying the dx10.1-only "gather" shader instruction for palletized lookups("8-bit texture" mode), saves 4 instructions which isn't much but still... (not tested, don't have ati)
- may fix the intel gma "no output" bug (don't have gma either :P)
- and the usual small code optimizations

Download: GSdx SVN r1549
Source:Here

Dolphin SVN r3869

EmuCR:DolphinDolphin SVN r3869 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r3868
Edited wiki page through web user interface.
r3869
apparently PCH do not like intermingling of C and C++. Solution: make these .c files build as c++

Download:Dolphin SVN r3869 x86
Download:Dolphin SVN r3869 x64
Source:Here

DeSmuME SVN r2643

EmuCR:DeSmuMEDeSmuME SVN r2643 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2640
increase visual studio warning level and deal with the consequences.
r2641
win32: cleanups for hotkey autorepeat
r2642
win32: fix some frame advance bugs. also maybe fix hotkey mushiness
r2643
win32: make frame advance more normal

Download: DeSmuME SVN r2643
Source:Here

PCSX2 SVN r1548

EmuCR:PS2 emulatorPCSX2 SVN r1548 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1547
microVU:
- More regalloc work/fixes
- Implemented some untested SSE4.1 optimizations (can't test since don't have sse4.1 cpu)
pcsx2:
- Added an SSE4 instruction to the legacy emitter (just a wrapper to the new emitter function).
Note: Currently tri-ace fix and logical min-max code (thing that mad DaZ safe to use) is broken with mVU. Will fix later.
r1548
Did a bit of cleanup on the new iso code, mainly so we're using the Console functions for messages.

Download: PCSX2 SVN r1548
Download: Official Plugins - Windows Binaries
Source:Here

ThunderMAME32UI+ VER.0.106X (2009.7.20)

EmuCR:MameUIThunderMAME32UI+ VER.0.106X (2009.7.20) is released.ThunderMAME32UI is a series of Japanese derivative versions of MAME emulators.

Download:ThunderMAME32UI+ VER.0.106X (2009.7.20)
Download: cheatfile for ThunderMAME32UI+
Source:Here

Classic99 v3.30

Classic99 v3.30 is released.Classic99 is a freeware TI-99/4A emulator for Windows 9x.

Classic99 runs most stuff fine:
-System ROMs and many cartridges are INCLUDED under license from Texas Instruments
-boots and runs all console OS functions (except cassette I/O) and TI BASIC correctly
-most modules seem to work fine
-XB/Atarisoft cartridge bank switching supported
-all three music channels emulated through any DirectSound compatible sound card
-noise channel fully emulated, though user-defined repeat rates are not 100% accurate
-Speech implemented for both speech ROMs and external speak
-keyboard CRU scanning implemented
-joystick support
-9901 timer supported
-partial disk support
-DirectX Windowed and FullScreen, as well as non-DirectX windowed modes.
-Sprite collision detection (by pattern)
-Numerous video filter options (HQ4X, 2xSAI, SuperEagle, NTSC, etc)
-Integrated debugger with single step
-PS/2 keyboard emulation built-in
-Mouse-driven menu selection (double-click on screen)
-1MB Super AMS card supported
-Open Source and 100% free

Download: Classic99 v3.30
Source:Here