2009-08-15

RetroCopy v0.200b

RetroCopy v0.200b is released.RetroCopy is an attempt to emulate the Sega Master System and Nintendo Entertainment System at the cycle level.It also includes a custom OpenGL powered 3D interface which shows things like the gameboxes. It is currently only available for Windows, with 32bit and 64bit versions available. RetroCopy is a new Master System emulator for Windows.

RetroCopy v0.200b Changelog:
-Added 3D TV to replace old 2D TV, with phosphor glow emulation and curved screen for real 80s gaming.
-Added 3D world which can be moved around in when viewing the games in windowed mode. Press F3 to switch between 3D movement and GUI movement
-Added cycle accurate TMS9918 MODE2 emulation to the SMS VDP. Games like F-16 Fighter use it
-Added version label inside program so it´s obvious what version you are running
-Fixed issue with background image not filling up entire display if resolution was over 1680 x 1050
-Fixed emulation thread appearing to "hang" that happened when CPU usage was high
-Scrollbar buttons now work
-Removed the .GAME extension in rom browser
-Forgot to call glFinish before swapping buffers, leading to a one frame delay which was noticable when VSYNC was enabled

Download: RetroCopy v0.200b
Source:Here

PCE for PSP v0.82a3

PCE for PSP v0.82a3 is released.PCE for PSP is a new PC Engine emulator for the PSP by a japanese coder. Turbo Grafx 16 Emulator on the Playstation Portable platform.

Download: PCE for PSP v0.82a3

Dolphin Bi-Weekly Unofficial SVN build 3972

EmuCR:DolphinDolphin Bi-Weekly Unofficial SVN build 3972 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin Bi-Weekly Unofficial SVN build 3972 changelog:
Fixes include:
1:Wii menu boots again!
2:Change disk works again!
3:Frameskipper!!!!!!! game are more playable if they were slow due to gpu.
4:wiimote is working again.
5:tons of sound fixes.
6:more jit speed ups.
7:DVD covers are reported like a real wii - MP3 now boots again.
8:multi crashes fixed in games and gui.
9:some memory leaks fixed.
10:framelimiter working better.
11:FPS display is tons better.
12:lots of work on wii input for linux and macos builds.
13:work on decompressing wii iso's
14:Fix "Show EFB copy regions"
15: TAS support added and working.
16:FIFO bug fixes.
17: GH3 Guitar support added to wiimote plugin tested and works fine.
18: fixed most jittering issues with games. I still rarely see it in 1 game.
19:Add Taiwan to the Country Codes
20:beta auto frameskipping limit (if framelimit & frameskipping is on, it wont skip more then needed or the maximum you set)

Download:Dolphin Bi-Weekly Unofficial SVN Windows build 3972 x86
Download:Dolphin Bi-Weekly Unofficial SVN Windows build 3972 x64
Source:Here

uBee512 v4.4.0

uBee512 v4.4.0 is released.uBee512 is an emulator for the Microbee Z80 Premium/Standard FDD and ROM based microcomputers.

Download: uBee512 v4.4.0
Source:Here

Pcejin SVN r79

Pcejin SVN r79 is released.Pcejin is a PC Engine / PCE CD-ROM / SuperGrafx Emulator.pcejin takes the accurate PCE emulation core in Mednafen and gives it a native Win32 interface and additional features.Mednafen-rr .mcm files can be loaded and converted with the Convert MCM menu item in the Tools menu, or the "Play Movie" hotkey. A mc2 file will be placed in the same directory as the mcm.

Pcejin SVN Changelog:
r77
add cd ram to ram search
r78
savestate.save, load
r79
joypad.set

Download: Pcejin SVN r79
Source:Here

Dolphin SVN r3981

EmuCR:DolphinDolphin SVN r3981 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r3979
second attempt at showing if a build is was compiled with local modifications (first attempt was r3889; tested on linux this time :D)
r3980
DSPLLE: fixed 0x20 handling, we still don't know what it is good for though:(
r3981
DSPLLE: small cleanup

Download:Dolphin SVN r3981 x86
Download:Dolphin SVN r3981 x64
Source:Here

PCSX2 SVN r1622

EmuCR:PS2 emulatorPCSX2 SVN r1622 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1622
Added some tag code in I was fiddling with. (Nothing uses it yet. I mainly wanted a backup of what I was working on.)

Download: PCSX2 SVN r1622
Download: Official Plugins - Windows Binaries
Source:Here

Glitch64 SVN r32

Glitch64 SVN r32 is released.GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64.Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r31
Code cleanup
r32
Fixed MacOsX build options

Download: Glitch64 SVN r32
Source:Here