2009-08-29

Yabause ReRecording SVN r2388

EmuCR:SS EmulatorsYabause ReRecording SVN r2388 is released.Yabause is a Sega Saturn Emulator(SS Emulator) for Linux, Windows and Mac OS X.Yabause support booting games using Saturn cds or iso files.Yabause ReRecording is the rerecording branch of Yabause which adds rerecording and other tools for making assisted speedruns.

Yabause ReRecording SVN Changelog
r2388
fixes and cleanup for the new vdp1 renderer

Download: Yabause ReRecording SVN r2388
Source:Here

PCSX2 SVN r1707

EmuCR:PS2 emulatorPCSX2 SVN r1707 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1692
wxgui: A few Linux related changes.
r1693
wxgui: Correct r1692.
r1694
microVU: Made the flaghack safer by accounting for some problematic case.It fixes the few games I have that were having problems with the flaghack (but the speedup the flaghack offered in those games has been lessened).The speedup on games that weren't having problems before should be around the same as before; (in other words: games that were compatible with the hack should
still be as fast as before, and games that had problems with the hack will probably be fixed but the speedhack won't do as-much)
r1695
wxgui: Connected up the CPU panel controls so that they do something, and fancied up the "Apply" button so that it ungrays only after changes to the config have been made. :)
r1696
wxgui:
* synched with trunk to pick up all new cdvdiso fixes.
* configuration wizard now starts if pcsx2.ini is missing/deleted.
* changed GetWindowChild (MSW specific?) to FindWindow.
r1697
More CDVD and cdvdiso bugfixes: cd-rom images should work now (ie, the old school non-DVD sort!), and improved the error and async read handling (possibly affects people running games from dvdrom)
r1698
A quick fix to prevent creating dumps with the built in iso code from crashing.
r1699
It fixes the compilation error in Windows, or it gets the hose again.
r1700
Fix a typo causing *.dump files not to appear in the "Run ISO" file browser.
r1701
More CDVD fixes. I *think* this revision might provide some noticeable speedups when running games directly from cd drives. Also built-in CDVD blockdumps work now (DVD images only, legacy CdRom games still don't blockdump right unless you use the cdvdiso plugin).
r1702
More Macro VU work
r1703
microVU: Removed the use of an offset-register for referencing VI regs.It didn't make any noticeable difference speedwise, and removing it will make mVU macro code simpler.
r1704
mVU Macro: Implemented more instructions...
r1705
Changed the chcr stuff over to bitfields, and got various other bitfield stuff ready for later on.
r1706
Fixed typo.
r1707
mVU Macro: Implemented more stuff and did a big cleanup.

Download: PCSX2 SVN r1707
Download: Official Plugins - Windows Binaries
Source:Here

Dolphin SVN r4095

EmuCR:DolphinDolphin SVN r4095 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4090
GUI: Resize console and its buffer
r4091
VS solution: Added combined Dolphin and externals solution
r4092
VS solution: Created programs solution
r4093
VS solution: Removed configurations from programs solution
r4094
VS solution: Some fixes
r4095
GUI: Crash fix

Download:Dolphin SVN r4095 x86
Download:Dolphin SVN r4095 x64
Source:Here

SSF v0.10 Beta R1

EmuCR:SS EmulatorsSSF v0.10 Beta R1 is released.SSF is a Sega Saturn emulator for Windows systems using DirectX 9.0b. The current version claims near-complete implementation of the Sega Saturn hardware (not counting emulation bugs), and can emulate the Saturn based Sega Titan Video arcade hardware too. As with most emulators, CDs or disc images are not included and have to be owned separately. The BIOS is also not included; as of 0.07 Beta R3, games run without the BIOS however. The usage of BIOS files is optional but recommended for better compatibility, and needed for tasks such as management of the contents of the internal memory of the Sega Saturn, or setting the system clock.

SSF v0.10 Beta R1 Changelog:
- Fixed CD Block.
- SCU interrupt handling fixed.
- Single CPU Apuriera Fixed a bug that occurs when you start the machine.
- State saves data changed version.

Download: SSF v0.10 Beta R1
Source:Here

GameEx v10.20

GameEx v10.20 is released.GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista.For just $25 (USD) you can too unlock the full potential of the front end.

GameEx v10.20 Changelog:
# Movie/Album artwork and description download working again
# Fixes issue where album cover downloading was not accurate
# Videos with 3GP and M4V extensions are now supported

Download:GameEx v10.20
Source:Here

BlueMSX Wii v1.0 Final

BlueMSX Wii v1.0 Final is released.BlueMSX emulator ported to run on Wii. The BlueMSX-wii emulator can be started using the homebrew channel. For this purpose, the necessary files (main .dol file, icon.png and meta.xml) are released with this project. The best location for these files will be SD:/apps/bluemsx-wii/.

Except from the main .dol file, the BlueMSX-wii emulator needs some files on the SD-card. Most of the files are embedded in the .dol file and will be placed on your SD-card when the emulator is first run. These files will be placed in the directory SD:/MSX/.

Additional to these files, there needs to be a gamepack. As distributing the rom files gamepack is not 100% legal, these will not be supplied through the google code project.

BlueMSX Wii v1.0 Final Changelog:
* Updated to BlueMSX V2.8.2.
* Added full support for GameCube controller.
* Fixed problems with 'save state'. Also improved speed of saving a lot.
* Allow empty screenshot elements in gamelist.xml files (did crash before).
* Missing 'Screenshots' sub directories are now automatically created (on generating screenshot).
* Solved showing wrong day of state files.
* Embedded game pack will only be installed when no game pack is already installed.

Download: BlueMSX Wii v1.0 Final
Source:Here

Yabause ReRecording SVN r2387

EmuCR:SS EmulatorsYabause ReRecording SVN r2387 is released.Yabause is a Sega Saturn Emulator(SS Emulator) for Linux, Windows and Mac OS X.Yabause support booting games using Saturn cds or iso files.Yabause ReRecording is the rerecording branch of Yabause which adds rerecording and other tools for making assisted speedruns.

Yabause ReRecording SVN Changelog
r2386
Removed the first (useless) parameter from yui_window_start, yui_window_run, yui_window_pause and yui_window_reset functions.
r2387
rewrote vdp1 renderer to draw with arbitrary lines like the real hardware does, added gouraud shading

Download: Yabause ReRecording SVN r2387
Source:Here

VisualBoyAdvance-M SVN r899

VisualBoyAdvanceVisualBoyAdvance-M SVN r899 is released. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

VisualBoyAdvance-M SVN changelog:
r899
Add support for compiling x64 builds. These can not use the optimized x86 assembler code, which is used in the GBA core and several pixel filters.

Download:VisualBoyAdvance-M SVN r899 32bit
Download:VisualBoyAdvance-M SVN r899 64bit
Source:Here