2009-09-03

VisualBoyAdvance-M SVN r904

VisualBoyAdvanceVisualBoyAdvance-M SVN r904 is released. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

VisualBoyAdvance-M SVN changelog:
r904
fix compiling with Windows 7 SDK

Download:VisualBoyAdvance-M SVN r904
Source:Here

Dolphin SVN r4174

EmuCR:DolphinDolphin SVN r4174 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4170
Fix a vertex shader generation bug that crashed Super Monkey Ball. Better shader error handling. Random warning fixes.
r4171
Add the wide screen hack by <---Does the person even have a user name?
r4172
GL/D3D: slightly more accurate and faster DXT decoding, thanks to Orphis
r4173
GUI: Added restart option to File menu
r4174
General: Removed duplicate comment and an old comment about wx

Download:Dolphin SVN r4174 x86
Download:Dolphin SVN r4174 x64
Source:Here

DeSmuME SVN r2809

EmuCR:DeSmuMEDeSmuME SVN r2809 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2804
fix bug in linux rom loading resulting from code changes for smaller roms
r2805
add a tiny little hack for nonwindows port to change the screen drawtarget so that it is suitable for rendering to GPU_screen (the old fashioned way); this only affects gtk right now, other linux ports will need it
r2806
mic: it seems like some other bugs must be here, but I'll fix this obvious one of mine...
r2807
Apply the same workaround applied to the gtk frontend by zeromus to make it not segfault.
r2808
Fix whitespace :)
r2809
fix a little error which broke compilation on 64bit systems? reported on forums

Download: DeSmuME SVN r2809 32bit
Download: DeSmuME SVN r2809 64bit
Source:Here