2009-09-06

Mednafen Re-Recording SVN r286

Mednafen Re-Recording SVN r286 is released.Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom,GameBoy (Color),GameBoy Advance,Neo Geo Pocket (Color),
NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color)
.

Mednafen Re-Recording SVN changelog:
r285
test
r286
...

How to use:here

Download:Mednafen Re-Recording SVN r286
Source:Here

WinUAE v2.0.0 Beta 13

EmuCR:WinUAEWinUAE v2.0.0 Beta 13 is released.Winuae is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

WinUAE v2.0.0 Beta 13 changelog:
- MMU emulation bug fix (was bug in Aranym's code, official fix now included), fixes MMULib crash
- other MMU emulation fixes
- Gayle IDE address mapping corrected, reserved Gayle expansion space not included anymore
- CD32/CDTV CD led flickers blue when there is CD activity, shows green when playing CD audio
- built-in hrtmon updated to 2.31
- 68020 cache freeze-bit emulation fixed
- CD32 pad default mapping green and yellow buttons switched
- MOVES fixed (this has always been wrong but nobody noticed because it is only used with MMU)
- bsdsocket: support MSG_WAITALL (previously recv() with MSG_WAITALL always returned -1)
- 68020+ bit field instruction update from Aranym (correct memory access size for MMU and CE020. BFCHG, BFSET ignored size)
- more regstruct (ccrflags) removal
- added U debugger command, shows translated physical addresses (user+code,user+data,super+code,super+data. RW=readwrite, RO=readonly) or * if address is not mapped (accessing it would cause access violation)
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Download:WinUAE v2.0.0 Beta 13
Source:Here

DsonPSP Beta 6 kayliah edition

DsonPSP Beta 6 kayliah edition is released.DsonPSP is a Nintendo DS Emulator for the PSP.The DSONPSP emulator is based on DeSmuME v9 core, and has a file browser, frame skip, vertical and horizontal display options and a few other settings.

DsonPSP Beta 6 kayliah edition Changelog
- Hack de la vitesse avec ARM9VBLANK
- Fix des lag de deux minutes sur certain jeu
- Fix des sauvegarde de jeux maintenant bleach et plein d'autre jeu fonctionne.
- Fix des cube bizzare a la place des perso
- Mise a jour du code source.

Download: DsonPSP Beta 6 kayliah edition
Source:Here

gpSP-J 090905

EmuCR:gpSPgpSP-J 090905 is released.gpSP is the best GBA emulator released for the PSP with great compatibility and performance. Exophase has gained instant respect and love from the scene for his emulator.
Many games already run very fast at 200mhz with sound and some frameskip.The Gameboy Advance emulator for PSP based on gPSP and gPSP kai source code has been updated by the anonymous Japanese coder.

Download: gpSP-J 090905

GameEx v10.22

GameEx v10.22 is released.GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista.For just $25 (USD) you can too unlock the full potential of the front end.

GameEx v10.22 Changelog:
- Fixes various emulator database and map file matching issues
- Improved caching of emulator databases. May result in speed increase
- Due to the above emulator databases will recache on first run after installing this release
- Setup Wizard now allows configuration of the three custom emulator artwork paths
- When selecting to edit keyboard or joystick controls in the advanced config tool the setup wizard will now launch on the appropriate page to allow easier configuration
- Several other minor fixes

Download:GameEx v10.22
Source:Here

PCSX2 beta 1736

EmuCR:PS2 emulatorPCSX2 official Beta 1736 is released.This is the Pcsx2 official beta and beta plugins.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 beta 1736 Changelog:
- MicroVU is near finished, complete with RegAlloc for a nice speedup
- MicroVU now also does VU0 macro operations (COP2)
- New Iso loader that's built into the emulator
- Various code cleanups that were long overdue
- Various fixes overall
- GSdx: Changes to usability, some upscaling fixes, less crashes when handling minimizing, etc
- SPU2-X: Changes to the speaker extension (5.1 output should work better)

Download: PCSX2 official Beta 1736 with plugins
Source:Here

Dolphin SVN r4208

EmuCR:DolphinDolphin SVN r4208 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4204
GUI: Float notebook pages, unfinished (will save setting and other the other windows)
r4205
GUI: A little more creative solution to the 2x setting. Apart from this the OSD setting for it has to be unbroken.
r4206
NETPLAY:Changed chat sending so it will only send a message if the message size is greater then 0.
OGL:Added a tool tip for the wide screen hack tho its probably wrong
OTHER: Just some clean up of the ///////////////////////////////////'s
r4207
NETPLAY:Changed it so if your set to ready the disconnect button is greyed out if your host the change game button is also greyed out.
OTHER:Some other misc ///////////'s clean up.
r4208
Add some command line options to directly specify plugins. You can use "dolphin/V Plugins/Plugin_Video???.dll" in the command line to start Dolphin with the??? plugin. This can be done also for other plugins. There are a couple of reasons to do so. For example, Dolphin compiled in DEBUG would often crash if loaded with non-DEBUG plugins. Therefore, you may want use to DEBUG plugins when running the DEBUG dolphin by giving all the command switches.
Also add some code to show the version of the plugin in the plugin configuration window title,so we can see clearly which version of the plugin we are using.

Download:Dolphin SVN r4208 x86
Download:Dolphin SVN r4208 x64
Source:Here

Jpcsp SVN r1178

EmuCR:JPcspJpcsp SVN r1178 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r1175
Fixed native code sequences for "Hot Wheels Ultimate Racing"
r1176
added support for reading version from optional file jpcsp/title.txt, prints in log after loading something.
r1177
Added LOP Ge command(tested with Logic Sample).Small fix for VFPU instruction VI2C.Added some patches :)
r1178
improved directory IO behaviour for apps under the ms0 directory

Download: Jpcsp SVN r1178
Source:Here

Makaron WIP (09/05)

EmuCR:Dreamcast EmulatorsThe Latest Progress Status of Makaron.Makaron is a Dreamcast(DC) emulator for Windows. Makaron is a Dreamcast emulator that does run some commercial games, with full sound and decent speed. However Makaron is still in the testing stages, thus Makaron may be buggy, and not run the Dreamcast game you are interested in. Otherwise, you can download Makaron and give it a try.

The developer said:
More goodies arrived a few days ago, thanks to Robero Malone. Being cheap I decided not to buy a ZIF socket and ended up desoldering and resoldering the firmware FLASH twice. Did I ever mention how much I hate TSOPs? The end result was worth it though:
EmuCR:Makaron WIP (09/05)
In or news, a friend of mine visited recently and brought Nintendo DS wihim. And now I want to buy one even more... pray t I don't :)

UPDATE: nks to ANY, who shared some crucial piece of information wime, I present se photos. Sorry for quality, LCD vs daylight problems, not to mention se games hardly have any static screens :)

Oh, by way, don't insert PIC key wrong. It'll get hot. VERY HOT. Even ugh I was careful not to make t mistake it still happened (mostly because I inadvertedly rotated chip when I assembled holder - so for final version I didn't use holder at all). Luckily boDIMM and PIC survived :P
EmuCR:Makaron WIP (09/05)
EmuCR:Makaron WIP (09/05)
Who needs emulators when you can run any game you want on NAOMI2 box? :)

UPDATE 2: s game I got from Yuki looong time ago, before I even got Makaron to emulate NAOMI. Now at least I can run it to see how it looks like :)
EmuCR:Makaron WIP (09/05)

Source:knute.livejournal.com

Arbee's WIP Emporium (09/05)

The news of WIP Emporium

The developer said:

It still wants more, but at least we’re finally giving GigaWing 2 enough protection data that it boots up and is playable.

In other Guru news we’ve got complete dumps for Naomi House of the Dead 2, Derby Owner’s Club II, and World Series ‘99. The first two won’t run in MAME, I’ll add screens later if WS99 does anything though.

UPDATE: The third game is actually Super Major League ‘99, which is apparently a completely different game from Dynamite Baseball ‘99. It has the full MLB and players license and it’s not protected (yay!). Screens added.

UPDATE 2: One more game today: Atomiswave Guilty Gear Isuka. Doesn’t get into game in MAME, but you can see the title screen below.

UPDATE 3: More protection data for Gigawing 2 gained us full firepower from the player ship (cute, Capcom, very cute). The in-game screenshot below has been updated.
EmuCR: Arbee's WIP Emporium (09/05)
EmuCR: Arbee's WIP Emporium (09/05)
EmuCR: Arbee's WIP Emporium (09/05)
EmuCR: Arbee's WIP Emporium (09/05)
EmuCR: Arbee's WIP Emporium (09/05)
EmuCR: Arbee's WIP Emporium (09/05)
EmuCR: Arbee's WIP Emporium (09/05)
EmuCR: Arbee's WIP Emporium (09/05)
EmuCR: Arbee's WIP Emporium (09/05)
EmuCR: Arbee's WIP Emporium (09/05)
EmuCR: Arbee's WIP Emporium (09/05)

Source:rbelmont.mameworld.info

DeSmuME SVN r2832

EmuCR:DeSmuMEDeSmuME SVN r2832 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2822
VS2008 project: move gdbstub.h into the gdbstub filter.
r2823
Noone wants to bitch about the new organization of the VS2008 project?Okay, then let's apply it to the VS2010 project.
r2824
added Close ROM menu command and made Lua scripts stop when opening or closing a ROM
r2825
Windows port: add a base CToolWindow class and a toolwindow handler.
r2826
Windows port: small fix in RegWndClass for x64 builds.
r2827
-
r2828
Windows port: adapt the mem viewer to the new tool system. And its layout
has been slightly changed:
- a combobox has been added to let you choose the CPU
- the view mode radiobuttons became a combobox due to space lacking,
- the Close button has been moved to the bottom-right corner
- the view box is less wide due to the font changed to Courier New
You can now open as many mem view windows as you want. Don't abuse it though, at least until we find a super-fast refreshing method. For now the tools will refresh every 6 frames.
Little extra for zeromus: if font antialiasing is turned off, the font the view box uses will not be antialiased.
(sorry for blank log message in last revision. The log message I forgot to add was this one.)
r2829
Resize a bit the mem viewer so the last line fits in the view box.
r2830
Small cosmetic fix: add DeSmuME icon to toolwindows.
r2831
add hidden LagReduction option
r2832
a little improvement in input display

Download: DeSmuME SVN r2832 32bit
Download: DeSmuME SVN r2832 64bit
Source:Here

PCSX Reloaded SVN r29008

PCSX Reloaded SVN r29008 is released.PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

Download: PCSX Reloaded SVN r29008
Source:Here

DeSmuME SVN r2821

EmuCR:DeSmuMEDeSmuME SVN r2821 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2819
win32: customizable gap color (white/gray/black)
r2820
win32: added Lua recent script menu items and hotkey
r2821
Fix cycle count (gbatek: Execution Time: If condition=false: 1S cycle)

Download: DeSmuME SVN r2821 32bit
Download: DeSmuME SVN r2821 64bit
Source:Here