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EmuCR: ThunderMAME32UI+ ThunderMAME32UI+ VER.0.143X (2012.01.15) is released. ThunderMAME32UI is a series of Japanese derivative versions of MAME emulators.

ThunderMAME32UI+ VER.0.143X (2012.01.15) Changelog:

Fixed bug when the last build. By applying a correction nmk16.c Raiden II project team. Storm Blade, Blade Warrior, etc. normalization.


Download: ThunderMAME32UI+ VER.0.143X (2012.01.15)
Source: Here

12 Comments:

  1. NMK16 fixed all video and sound issue

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  2. Fixed MAME Testers bug ID 02419 (Cocktail mode is supported, but tilemap.c has problems with asymmetrical visible areas.)

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  3. Fixed MAME Testers bug ID 01856 (Many sets in nmk16.c: flip screen problem.)

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  4. Fixed MAME Testers bug ID 02417 (NMK004 sound CPU is just (imperfectly) simulated for now. Source)

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  5. Fixed MAME Testers bug ID 00780 (airattck, raphero: All nmk16 games have priority issues. Robiza)

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  6. Fixed MAME Testers bug ID 02423 (Incorrect OKI samples banking in Rapid Hero. Source)

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  7. Fixed MAME Testers bug ID 02814 (mustang and clones: Wrong graphic layer depth for enemy planes)

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  8. Fixed MAME Testers bug ID 02422 (mustang: Sound communication might be incorrectly implemented.)

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  9. Fixed MAME Testers bug ID 01117 (macross2: [possible] After some versions, I noticed a different gfx overlap priority between hugest ships and weapon pickups in Macross2.)

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  10. Fixed MAME Testers bug ID 03395 (macross2: Music emulation is not 100% perfect a balance issue)

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  11. Fixed MAME Testers bug ID 00224 (macross2: After stage 1, the sound keeps going out and coming back.)

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  12. Fixed MAME Testers bug ID 00651 (tharrier: Tries to read input signal data from $800020 address.)

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