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EmuCR: DolphinDolphin Git 4.0-9279 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3783 from Pringo/description
Update CPack Package Description
* Update CPack Package Description
Update description from old Google Code page to latest homepage description.
* Merge pull request #3658 from Tilka/helpers
Interpreter: simplify some helpers
* Interpreter: simplify subtable handling
* Interpreter: simplify mask helper
* Interpreter: deduplicate CR0 helper
* Merge pull request #3742 from phire/dither
Implement Dithering for video software
* Implement Dithering for video software
* Merge pull request #3744 from degasus/videosw
VideoSW: Fix special case.
* VideoSW: Fix special case.
I have no clue what this special case shall be, but accessing g_main_cp_state within Flush() is not allowed.
We likely still have a bad behavior, but now it only depends on the current state, not on the next one after flushing.
* Merge pull request #3791 from spxtr/mw-timer
Use CoreTiming for MemoryWatcher.
* Use CoreTiming for MemoryWatcher.

Download: Dolphin Git 4.0-9279 x64
Download: Dolphin Git 4.0-9279 Android
Source: Here

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