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EmuCR: BizHawkBizHawk Git (2016/12/08) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* fix lightfun more better by masking out the unwanted bits from xbuf
* Fix Lightgun reading an undefined pixel color
* Intellivision wire up sound system
* Completely divorce IVideoProvider from IEmulator, use a NullVideo implementation in MainForm if a core does not provide one, Remove VideoProviderGlue. Note that NullEmulator does implement IVideoProvider still, since we like to have fun with that one
* Intellivision - add IStatable to Intellvision.cs, because it is nice to have all the interface implementations in one place
* Merge branch 'master' of https://github.com/TASVideos/BizHawk
* Intellivision fill out save states
* INtellivision fill out save states
* refactor a usage of Global.Emulator in MessageConfig, this place is still bad code though, needs to be rethought

Download: BizHawk Git (2016/12/08) x86
Download: BizHawk Git (2016/12/08) x64
Source: Here



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