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EmuCR: PPSSPPPPSSPP Git (2017/03/15) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
* Correct touch id generation.
GestureDetector still has a max of 10.
* Remove unused drag capture state tracking.
* Remove legacy InputState.
* Remove remaining input_state mutexing.
* Remove legacy input state usage on Windows.
* Remove legacy pointer tracking outside Windows.
* Use touch events for LogoScreen dismiss.
* Remove legacy accelerometer state.
* Switch to axis for accelerometer usage.
* Restore two accidentally deleted command table entries.
* Merge pull request #9427 from hrydgard/dispatcher-core-state-fix
Dispatcher core state fix
* Fix bug where dispatcher would not check core state directly after Advance. Fixes #9398 properly (it was previously hidden somehow with extra backbuffer binds).
* Merge pull request #9428 from hrydgard/unify-gpu-tables
Unify GPU command tables (mostly)
* Unify most of the rest of the command table entries
* Unify some vertex shader related settings in the command tables
* Unify fragment shader settings in the command table
* Unify minz/maxz in command tables
* Unify texture settings in the command tables
* Unify logicop, antialias in the command table
* Unify the control commands in the tables
* Some reordering, fixing in the command tables
* Unify morph weight, patch parameter command table entries
* Unify viewport/region/scissor command table entries
* Unify the light parameter table entries
* Unify some ignored command table entries
* Unify matrix, dither and signal table entries
* Setup a global GPU command table, and start moving stuff into it.
* Don't warn about slowness in debug builds

EmuCR: PPSSPP

Download: PPSSPP Git (2017/03/15) x86
Download: PPSSPP Git (2017/03/15) x64
Download: PPSSPP Git (2017/03/15) Android
Source: Here

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