yuzu Git (2023/05/08) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
Ryujinx Git (2023/05/08) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.
rpcs3 Git (2023/05/08) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
Citra Git (2023/05/08) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.
Vita3K Git (2023/05/08) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.
Snes9x Git (2023/05/08) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.
PCSX-Redux Git (2023/05/08) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
Fceux Git (2023/05/08) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Dolphin Git 5.0-19358 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
SkyEmu Git (2023/05/08) is released. SkyEmu is a low level GameBoy, GameBoy Color and Game Boy Advance emulator. Its primary focus is to provide a good user experience through a good mixture of tradeoffs of accuracy, performance, features and usability.
FB Neo Git (2023/05/08) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
mGBA Git (2023/05/08) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
EKA2L1 Git (2023/05/08) is compiled. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.
DaedalusX64 Git (2023/05/08) is compiled. DaedalusX64 is a Nintendo 64 emulator for Linux and PSP, with plans to port to Windows, Mac, PS Vita among other platforms. The PSP port is noteworthy for being the fastest N64 emulator ever on the platform, achieving close to or even full speed in many titles.
BizHawk Git (2023/05/08) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

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