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EmuCR:DolphinDolphin SVN r4246 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4239
OGL:
Kill not working sdl backend remove some wxgl code change defined a bit so resolution detection can be done right with wxgl and X11
r4240
Linux: Alsa backend for the audio plugins. Didn't succeed in reducing latency though, but hopefully will work better than libao - shouldn't hang weirdly at underruns, I hope, like libao does.
r4241
update libjpeg to v7 (thanks pcsx2) :p
r4242
hopefully unbreak win32 build. yeah, this was sloppy of me :p
r4243
Fix win32 build and remove a warning from sln.
r4244
D3D: Minor bug fix and some code cleanup for DirectX API call reduction.
r4245
OGL: API call reduction. Again, I don't see much a difference on my 9800GT,maybe make some games running faster.
r4246
lib dxerr9 -> dxerr as of august09 dx sdk

Download:Dolphin SVN r4246 x86
Download:Dolphin SVN r4246 x64
Source:Here



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