Ootake v2.13 is released.Ootake is a PC Engine emulator for Windows. Ootake is the most frequently updated PC Engine emulator available for windows, and Ootake is also one of the more complete. Also, Ootake is FREE unlike Magic Engine.
Ootake v2.13 changelog:
- The drawing processing part was sped up. I think that processing lightened in some measure in a not fast personal computer environment.
- "Save to [screenshot] Folder" was added to "File->Setting of Screenshot" menu. When this is selected (default), the screenshot is preserved without putting out the save dialog.
- "Size Non-Stretched (x1)" was added to "File->Setting of Screenshot" menu.Use it if you want to preserve non-stretch image.
- The setting of the drawing effect was added to "File->Setting of Screenshot" menu. When the screenshot is preserved, it is possible to preserve it by a drawing effect different while playing.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The operation test is not done. Please see "Readme98.txt" in the ZIP file about details and notes, etc.
Download: Ootake v2.13
Source:Here
2009-06-06
VICE PSP v2.1.21
VICE PSP v2.1.21 is released.VICE PSP ia a Commodore 64 emulator for PlayStation Portable(PSP).
VICE PSP v2.1.21 Changelog:
# Added 4:3 (fit screen height) stretch mode, visible in NTSC mode or when border is disabled
# Added border toggle - shows/hides the border surrounding the main display area
# Added PAL/NTSC/Old NTSC mode selection
# Added vertical blanking (VSync) support, only available in NTSC mode
# Bugfix: PRG loading now works
# Bugfix: "fit screen" stretch mode aspect ratio was incorrect; now fixed
# Minor fixes
Download: VICE PSP v2.1.21
Source:Here
VICE PSP v2.1.21 Changelog:
# Added 4:3 (fit screen height) stretch mode, visible in NTSC mode or when border is disabled
# Added border toggle - shows/hides the border surrounding the main display area
# Added PAL/NTSC/Old NTSC mode selection
# Added vertical blanking (VSync) support, only available in NTSC mode
# Bugfix: PRG loading now works
# Bugfix: "fit screen" stretch mode aspect ratio was incorrect; now fixed
# Minor fixes
Download: VICE PSP v2.1.21
Source:Here
Catlist v0.131u4
Catlist v0.131u4 is released.Category files for MAME v0.131.
cat32: mame32 files, including genre, catlist, version and more...
Deluxe32: Deluxe version of the category files, always for mame32
catver.ini: classification by category and version, to be used in various frontends
genrev: as above, classified by genre
Download: cat32
Download: Deluxe32
Download: catver.ini
Download: genrev
Source:Here
cat32: mame32 files, including genre, catlist, version and more...
Deluxe32: Deluxe version of the category files, always for mame32
catver.ini: classification by category and version, to be used in various frontends
genrev: as above, classified by genre
Download: cat32
Download: Deluxe32
Download: catver.ini
Download: genrev
Source:Here
WinUAE v1.6.1 Beta 1 Fix
WinUAE v1.6.1 Beta 1 Fix changelog:
Quick(ish) 1.6.1 beta series. Will be mainly 1.6.0 bug fix release.
Download:WinUAE v1.6.1 Beta 1 Fix
Source:Here
PCSX2 SVN r1334
PCSX2 SVN Changelog:
r1328
IPU1chain is now a function rather then a define.
r1329
Revised Ipu1Chain, and tweaked Ipu1Dma.
r1330
GSdx: Found three other instances of CComPtr that could be removed. (DX9 only)
r1331
GSdx: cleaned up some obsolete code
r1332
R3000air: Implemented new Event Scheduling System from scratch! Probably still buggy, but so far it boots some games and runs ok. Need to add better logging options, cleanups, other stuff (ie, much work to be done yet >_<).
r1333
R3000air: Maintenance merge against trunk (lotsa revisions since my last merge O_O).
r1334
microVU:
- Implemented a faster block-compare algorithm.
Download: PCSX2 SVN r1334
Download: Plugins Pack Beta Compiled DLLs [14 April 2009]
Source:Here
PCSX2 beta 1329
PCSX2 official Beta 1329 Changelog:
- Microvu added as an additional cpu option. To use it, enable both the new options in the cpu tab. Expect problems.
- Quite some work on vif, gif and path 3. Quite a few of the games that had problems with 1190 due to this should now work.
- Increased the EErec's stack memory from 64k to 128k, since there's no reason to be frugal there anymore
- Improved the cpu speed/ghz detection. It should be a bit more accurate, and is faster (pcsx2 startup times are near instantaneous now)
- Some emitter changes
- Some general cleanups to vtlb's memory protection and recompiled block
integrity checking systems.
- Usual code cleanups and optimizations
Known issues:
Front mission 4 hangs
Ar tonelico 1 hangs
Many Gust games show black screen (ar tonelico 2, atelier iris 3...). To solve, press F1 when that happens (yeah, random... but hey it kinda works)
Download: PCSX2 official Beta 1329
Download: Plugins as of 15th of may 2009
Source:Here
DeSmuME 0.9.2 Plus Gocha r2301
These binaries are built from the official svn.
Hopefully it has the same sync with desmume-rr-0.9.2 (but I'm not sure).
At least, they can play the OoE TAS WIP in TASvideos forum correctly.
It seems that the new savedata system (or something like that) broke the sync-compatibility.
"0.9.2plus-gocha" version is made from svn updates which doesn't break compatibility (that's just a guess though).
If it has different timings from rr-0.9.2 after all, don't curse me, please.
Download: desmume-0.9.2plus-gocha-r2301
Download: desmume-0.9.2plus-gocha-r2301-debug
Source:Here
GSdx SVN r1331
GSdx SVN r1331 is released.GSdx is a GPU plugin for PCSX2.
GSdx SVN r1331 Changelog:
r1330
GSdx: Found three other instances of CComPtr that could be removed. (DX9 only)
r1331
GSdx: cleaned up some obsolete code
Download: GSdx SVN r1331
Source:Here
GSdx SVN r1331 Changelog:
r1330
GSdx: Found three other instances of CComPtr that could be removed. (DX9 only)
r1331
GSdx: cleaned up some obsolete code
Download: GSdx SVN r1331
Source:Here
Dolphin SVN r3331
Dolphin SVN changelog:
r3330
fix compile on linux
fixed some warnings.
(gcc seems not to like char variables as array subscript)
r3331
Fix to R3312. I should be more careful next time...
Download:Dolphin SVN r3331 x86
Download:Dolphin SVN r3331 x64
Source:Here
DeSmuME SVN r2307
DeSmuME SVN Changelog:
r2305
Fix two bugs with emulation settings dialog.
r2306
Fixed crash when loading files that aren't ROMs (for example when accidentally dragging some file on DeSmuME's window).
r2307
For immediate LDR, if we're loading from [PC + 0xXXX], print final offset instead of [PC + 0xXXX].
Download: DeSmuME SVN r2307
Source:Here
Yabause ReRecording SVN r247
Yabause ReRecording SVN Changelog:
r240
auto frameskip / throttle menu item
r241
stop window from reverting to normal size when switching cores
r242
write window size to ini on close
r243
mute sound menu item
r244
hard reset preserves mute
r245
reset lag on movie play/record
r246
hotkey config doesn't center
r247
4x window size menu item
Download: Yabause ReRecording SVN r247
Source:Here
Glitch64 SVN r25
Glitch64 SVN r25 is released.GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64.Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.
Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.
Glitch64 SVN changelog:
r25
Added fullscreen support in SDL mode.
Download: Glitch64 SVN r25
Source:Here
Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.
Glitch64 SVN changelog:
r25
Added fullscreen support in SDL mode.
Download: Glitch64 SVN r25
Source:Here
Mednafen Re-Recording SVN r180
Mednafen Re-Recording SVN r180 is released.Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom,GameBoy (Color),GameBoy Advance,Neo Geo Pocket (Color),
NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color).
Mednafen Re-Recording SVN changelog:
r170
Frontend can now close mednafen
r171
whoops, forgot to clean up some test junk
r172
Added controls for all the commandlines I intend to add
r173
Loadstate command hooked up
r174
Loadstate saved to config file
r175
Pause hooked up
r176
More play & read-only check boxes hooked up but not yet loaded from the config
r177
Play & Read-only loaded from config
r178
Close Mednafen on Exit menu item check saved/loaded in config
r179
Set Tab order
r180
Fixed crash bug where it wouldn't load without a .cfg
How to use:here
Download:Mednafen Re-Recording SVN r180
Source:Here
NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color).
Mednafen Re-Recording SVN changelog:
r170
Frontend can now close mednafen
r171
whoops, forgot to clean up some test junk
r172
Added controls for all the commandlines I intend to add
r173
Loadstate command hooked up
r174
Loadstate saved to config file
r175
Pause hooked up
r176
More play & read-only check boxes hooked up but not yet loaded from the config
r177
Play & Read-only loaded from config
r178
Close Mednafen on Exit menu item check saved/loaded in config
r179
Set Tab order
r180
Fixed crash bug where it wouldn't load without a .cfg
How to use:here
Download:Mednafen Re-Recording SVN r180
Source:Here
M+GUI v1.4.4
M+GUI currently supports the following MAME builds: MAME, MESS, SDLMAME, SDLMESS, MAMEPlus
M+GUI changelog:
1.4.4
- added a startup parameter -configpath to assign temporary directory for cache and ini. e.g. "mamepgui -configpath ~/.mamepgui"
1.4.3
- localized .dat support
- added menu to remove cfg, ini, diff, nv files of a game [Xander Xander]
1.4.2
- added menu: "File - Audit All Games"
1.4.1
- improved CHD verification
- added Driver Info widget [Xander Xander]
Download:M+GUI v1.4.4
Source:Here
WinArcadia & AmiArcadia v11.61
WinArcadia & AmiArcadia v11.61 are released.AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines:Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979);PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).
Download: WinArcadia v11.61
Download: AmiArcadia v11.61
Source:Here
Download: WinArcadia v11.61
Download: AmiArcadia v11.61
Source:Here
MAMEXT v0.131u4
Download:MAMEXT v0.131u4 32bit
Download:MAMEXT v0.131u4 64bit
Source:Here