Jpcsp SVN changelog:
r1517
Small improvements in sceMpeg: only enable faked Mpeg when MediaEngine is selected. sceMpegAvcDecode: take frameWidth from sceMpegCreate when receiving 0.
r1518
Added compilation of several FPU and VFPU instructions. This improves slightly the performance of 3D applications.
Added a test application to compare the performance of the code produced by the compiler to a real PSP: when the Java JIT is compiling the code generated by the compiler, it outperforms a real PSP!
r1519
Improved PSP memory management to reflect the behavior on the real PSP:
- area reserved at program startup
- memory is allocated in 256-bytes chunks
- stack size for the root thread
- sceKernalCreateThread: check successful stack allocation
Added a test application to verify these settings on a real PSP.
r1520
Small code changes so that the Java JIT compiler can produce faster code:
- ">> 2" produces faster code than "/ 4"
- final methods are faster
r1521
VideoEngine: avoid OutOfMemoryException when generating a lot of mipmaps.
r1522
better implementation for sceAudioGetChannelRestLen
r1523
EventFlag: do not context-switch when called inside a callback.
r1524
Improved cheat support:
- Added an experimental method to process the codes;
- Extended CWCheat's jokers' support.
Improved sceFont:
- Fixed several functions;
- Added new findings;
- Implemented a dummy font output.
Download: Jpcsp SVN r1524
Source:Here
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