Glitch64 SVN r70 is released.GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64.Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.
Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.
Glitch64 SVN changelog:
r68
Added missing combiner for GoldenEye, issue #28 (Helicopter rotors)
r69
First-shot implementation for gamma correction feature.
r70
Added dummy implementation for guGammaCorrectionRGB
Download: Glitch64 SVN r70
Source:Here
2010-01-20
MESS SVN r7074
PCSX2 SVN r2457
QEMU/9821 on Windows Snapshot (1/20/2010)
QEMU/9821 on Windows Snapshot (1/20/2010) is released.QEMU/9821 on Windows Snapshot is the experimental work to support NEC PC-9821 on QEMU.
DOSBox 0.73 (2010/01/19)
Dolphin SVN r4897
Jpcsp SVN r1323
QEMU v0.12.2
David Haywood's MAME(tm) WIP (2010/01/18)
Back of the Net
With the redumped ROMs from Japump / Dumping Union, and a few tweaks the the driver Versus Net Soccer is looking a lot better.
With the redumped ROMs from Japump / Dumping Union, and a few tweaks the the driver Versus Net Soccer is looking a lot better.