2010-02-19
Zsnes SVN r5299
VisualBoyAdvance2 SVN r238
VisualBoyAdvance2 SVN r238 is released. gbxemu was originally a minimal version of VisualBoyAdvance with only the GBA core and the SDL interface. It was more like an experiment.
Glitch64 SVN r86
Glitch64 SVN r86 is released.GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64.Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.
Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.
Glitch64 SVN changelog:
r82
Removed unused variable.
r83
Removed doubtful fix, caused wrong title screen issue in WCW Nitro.
r84
Fixed 'Clay Fighter - Sculptor's Cut' logo. The game defines RGBA16 texture as CI16 in the tile descriptor, and thus it was not load.
r85
Fixed debug log.
r86
Gamma correction settings did not restore correctly on Mupen64. Added a workaround for that.
Download: Glitch64 SVN r86
Source:Here
Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.
Glitch64 SVN changelog:
r82
Removed unused variable.
r83
Removed doubtful fix, caused wrong title screen issue in WCW Nitro.
r84
Fixed 'Clay Fighter - Sculptor's Cut' logo. The game defines RGBA16 texture as CI16 in the tile descriptor, and thus it was not load.
r85
Fixed debug log.
r86
Gamma correction settings did not restore correctly on Mupen64. Added a workaround for that.
Download: Glitch64 SVN r86
Source:Here
Fceux SVN r1663
Jpcsp SVN r1359
PCSX2 SVN r2606
MESS SVN r7424
DaedalusX64 SVN r466
EMU v1.01 (17/02/2010)
EMU v1.01 (17/02/2010) is released. EMU emulates Agat-7, Apogee, Bashkiria-2M rom, Bashkiria-2M disk, BK-0010, BK-0010_01, BK-0010fdd, Irisha, Korvet, Lik, Lik2, Lvov, Mikro-80, Mikrosha, Mikrosha (cas), NuPogodi, Orion-128, Orion-128 Z80 HDD, Orion-128z80-Card-ll, Orion-Pro, Orion-Pro 2, Partner, PK-6128c, PK8000 KDOS, PK8000 Sura and Xobbi, PK8000 Sura and Xobbi (cas), PK8000 Vesta, PK8000 Vesta (cas), Radio-86RK, Radio-86RK (cas), Radio-86RK 4K, Radio-86RK color, Radio-86RK ordos, Radio-86RK romdisk, Specialist, SpecialistMX, SpecialistRamfos, Spektr-001, Unior, UT88, UT88 (cas), Vector06c, Vector06c-z80, Vector-1200, Vesta, Vesta (cas), ZX Spectrum 128, ZX Spectrum 128 (cas) ZX Spectrum 48 and ZX Spectrum 48 (cas).
WinArcadia & AmiArcadia v13.03
WinArcadia & AmiArcadia v13.03 are released.AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines:Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979);PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).