Jpcsp SVN changelog:
r2245
Improved the compatibility of sceIoReadAsync: the async read is now performed in the async thread and not directly when calling sceIoReadAsync.
r2246
Implemented faked sceHprmReadLatch/sceHprmPeekLatch
r2247
Improved compatibility of scePsmf functions: the psmf structure can now be moved in memory by the application, it will still be recognized.
Improved scePsmfCheckEPmap, scePsmfGetEPWithId, scePsmfGetEPWithTimestamp, scePsmfGetEPidWithTimestamp: return correct error code when no EPMap is defined.
r2248
Fixed problem in sceIoWaitAsync introduced by r2245
Download: Jpcsp SVN r2248
Source: Here
You suck, this emulator is the only & best, try to make one : D
ReplyDeleteWe can already play full speed many games, at the moment I am enjoing Soul Calibur, runs great : p
Thanks for your work)
Monster hunter freedom?
ReplyDeletestuck loading games..error video render FFVII crysis core...horrible emulator...
ReplyDelete