DeSmuME SVN Changelog:
r4466
OpenGL Renderer:
- Remove compile dependency for cocoa/macasx_10_4_compat.h
r4467
since vs2010 sp1 fixes the bugs that previously caused the softraster to crash, i've re-enabled SSE2 and brought the build settings to be closer to the vs2008 project
This reduces the binary size down a bit from 5.3 and 7.1MB, to 4.7 and 6.4MB's for the 32 and 64bit 2010 release binaries respectively
r4468
Cocoa Port:
- Fixed dimension bug in VideoFilter::RunFilterCustom().
- Do some minor code cleanup of the video filters code.
- Fixed bug in setting GPU layer states where the Main and Sub GPUs were swapped.
- Add DS_DISPLAY_VERTICAL_GAP_TO_HEIGHT_RATIO token.
Download: DeSmuME SVN r4468 x86
Download: DeSmuME SVN r4468 x64
Source: Here
Nice! The size of emulator are lowered! Thanks Microsoft for fixing VS Studio 2010 program. :)
ReplyDeletei dont care if the emulator have 50MB, i mean, most of you probably have 50GB of porn =)
ReplyDelete