DeSmuME SVN Changelog:
r4521
Cocoa Port: - Bring back glVertexAttribPointer() to the OpenGL blitter. - Disable shaders on PowerPC builds since they don't seem to work there. - Since OS X v10.5 is required, assume the availability of GL_APPLE_vertex_array_object and GL_...
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r4520
win32-dont depend on wgl render target extension
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r4519
win32-refine opengl init code
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r4518
and missing libsasl32.dll
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r4517
may as well put the latest executable as well.
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r4516
added missing libsvn_tsvn32.dll
Download: DeSmuME SVN r4521 x86
Download: DeSmuME SVN r4521 x64
Source: Here
:D
ReplyDeleteThanks!!!!!
Pokémon Black 2 playable in a one core computer with this version of Desmume @.@