DeSmuME SVN Changelog:
r5251
GPU: - Be smarter about manually inlining functions. Greatly reduces the generated code size, and fixes making optimized builds on MSVC. (Regression from r5248.) - This change may affect performance. This will need additional testing.
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r5250
Cocoa Port: - Fix drawing bug where the wrong texture coordinates were being used when a display window is in Touch mode. (Regression from r5249.)
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r5249
Cocoa Port: - Add support for handling combination native/custom rendering sizes. - As a side-effect of supporting this feature, pixel scalers now work as intended when high-resolution rendering is enabled (but only if the incoming display ...
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r5248
GPU: - Finish support for combination native/custom rendering sizes. Can give a significant performance improvement when running the GPUs at a custom size, but only for frontends that support this feature.
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Download: DeSmuME SVN r5251 x86
Download: DeSmuME SVN r5251 x64
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