EmuCR Feeds
Email Us

EmuCR: FB AlphaFB Neo Git (2025/10/14) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: FB AlphaFB Neo Git (2025/10/13) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: HBMAMEHBMAME v0.245.27 is released. HBMAME (HomeBrew MAME) is a derivate of MAME, and contains various hacks and homebrews that are not included in MAME. It is based on the latest MAME source from SVN at the time of release.

EmuCR: MESSinfo.datMESSinfo.dat v0.281 is released. detailed mess game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

EmuCR: IV/PlayIV/Play v2.2.1 is released. IV/Play (pronounced ‘Four Play’) is a new desktop oriented GUI front-end for MAME™. It was designed and commissioned by John IV as a familiar feeling alternative to MAMEUI. It has a narrow and particular feature-set, is keyboard driven, and utilises many of the navigation and short cuts of MAMEUI. It is available as a combo x64/x86 app and is targeted towards Windows 7 (or greater) with leveraged features like Jump List support. IV/Play is decoupled from setting MAME options directly in an effort to future proof against the continual core changes that impact MAMEUI.

EmuCR: GroovyMameGroovyMame v0.281 Switchres 2.21f is released. GroovyMame is a custom M.A.M.E. build mainly aimed at CRT monitors, as we are convinced CRT technology is a must when it comes to enjoying emulation in its full glory. However you can use GroovyMAME to alliviate some of the annoyances associated to emulation on LCD displays, specially for those models which are capable of refreshing at custom rates.

EmuCR: SupermodelSupermode Sinden v0.3a-433411f is released. This is a fork of model3emu-code to add native Sinden light gun support. This fork uses ManyMouse to provide 2 player gun support in Linux and MacOSX. Two player mouse input in Windows is currently unchanged (supported in the official release) via the Windows Raw Input system. A Windows package is provided for Sinden border support.

EmuCR: FB AlphaFB Neo Git (2025/10/06) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: Erockus ArcadeErockus Arcade v13.5 is released. Erockus ARCADE is a simple frontend for MAME.

EmuCR: pfeMamepfeMame v3.1.5 is released. pfeMame is a front end for the Multiple Arcade Game Emulator (MAME) written in Python. It is cross platform (tested on Linux - Ubuntu and Windows XP). It also includes a graphical Tile View designed for MAME cabinets which allows control using joystick / gamepad. pfeMame was written by Gareth Finch and started in 2014.

EmuCR: SupermodelSupermode Sinden v0.3a-6b0f050 is released. This is a fork of model3emu-code to add native Sinden light gun support. This fork uses ManyMouse to provide 2 player gun support in Linux and MacOSX. Two player mouse input in Windows is currently unchanged (supported in the official release) via the Windows Raw Input system. A Windows package is provided for Sinden border support.

EmuCR: SupermodelSupermodel Git 6b0f050 is released. Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections. The source code is freely available under the terms of the GNU General Public License.

EmuCR: FB AlphaFB Neo Git (2025/10/02) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: NegaMAMENegaMAME v0.281.1 is released. NNegatron is a MAME dedicated front-end that has then been engineered to ease the task for users and be as intuitive as possible. On its first release in November 2015, it was the very first front-end to fully unlock the possibilities of machine configurations available in MAME. Some other front-ends caught up since. But when MAME changed its way to provide information to third-party front-ends in May 2017 with v0.186, it also prevented access to some important information to front-ends. In June 2018, Negatron has once again reiterated its prowess by working in association with the new MAME derivative called NegaMAME. NegaMAME behaves exactly like official MAME. But it simply adds a command that third-party front-ends can use to get back the information missing in MAME since v0.186, effectively helping Negatron to regain full access to all the features it already had in 2015.

Ample v0.281 is released. A slightly more user-friendly front-end for using MAME as an Apple II emulator. Requires Mac OS X 10.11+

EmuCR: IV/PlayIV/Play v2.1.1 is released. IV/Play (pronounced ‘Four Play’) is a new desktop oriented GUI front-end for MAME™. It was designed and commissioned by John IV as a familiar feeling alternative to MAMEUI. It has a narrow and particular feature-set, is keyboard driven, and utilises many of the navigation and short cuts of MAMEUI. It is available as a combo x64/x86 app and is targeted towards Windows 7 (or greater) with leveraged features like Jump List support. IV/Play is decoupled from setting MAME options directly in an effort to future proof against the continual core changes that impact MAMEUI.