Universe Bios v4.0 is released. The UNIVERSE BIOS is for owners of MVS or AES hardware that want an easy way to change country region or between Arcade or Console mode on boot. Also included are other features that are not possible using the standard MVS bios. The UNIVERSE BIOS is also designed to give easy access to things like inserting coins, test mode and memory card management when using the joystick ports only. Of course the BIOS still allows standard operation too.
Universe Bios v3.3 is released. The UNIVERSE BIOS is for owners of MVS or AES hardware that want an easy way to change country region or between Arcade or Console mode on boot. Also included are other features that are not possible using the standard MVS bios. The UNIVERSE BIOS is also designed to give easy access to things like inserting coins, test mode and memory card management when using the joystick ports only. Of course the BIOS still allows standard operation too.
If you’ve been following the GIT you might have noticed that MooglyGuy checked in a change to the Midway Zeus driver to improve the blending / transparency effects in Mortal Kombat 4.
Going for a drive… with a printer?
Guru dumped Namco’s System 12 Techno Drive recently. I got it to boot in MAME and go into the service menu, but it won’t play because it’s missing an odd arcade peripheral: a printer. (The board set that we dumped from is also missing the printer).

After lot of years being under MAME own license (prohibiting any commercial use) and therefore not open source, we are finally moving towards becoming officially open source project. Idea is to keep core under BSD3 license and rest is up to developers that created code (drivers and devices emulation). (options are BSD3, LGPL2 or GLP2)
Hello,
Users asked me what I'm planing to do when I finish with Android port.
Usually I answer as: I will continue to work on the project as on my favorite hobby. However, since I usually have no time for hobbies, active development will be impossible.
As has widely been reported commit 5df1b60963060ea61de7bed8d2e8f68f284bf1d9 marks the beginning of a new age of MAME.
The UME project, which began life as ‘Ultimate MAME’ in 2011 has dissolved into what from this point on will simply be known as MAME.
A new emulator of Playstation 2 made by Roor (author of the ancient AdriPSX , DuoS , etc.) is being developed. Roor began on this project dev there a few years now but had left open and it has since mid-2014 that it is given to work on it and in recent months a beta version was provided to several people a future release becomes quite credible and hopefully soon.
Hello,
Time for PC version release is come. All project supporters with perk "Early Release" will get link to archive with the plugin.
April 1st is typically about making your brain hurt with ridiculous concepts and fake news. This year I’ve decided that instead of hurting your brain I’m going to hurt your ears with some very preliminary sound emulation.
The Hyper NeoGeo 64 is a system we’ve never quite got to grips with, it’s a difficult emulation target on several levels, and even the sound system is an unusual setup; a DSP found on a fairly expensive synth, driven by an NEC V53A processor (the synth also uses a V53 interestingly)
Got interested in the recent Spider WIP improvements and the correlated Table Tennis Championship development, I’ve decided to take a look at this exotic FPGA-based video blitter.
The thing is definitely weird, as Haze also explained in his blog it basically reads an i/o port to enter into “blitter mode”, and any following write to the memory mapped bus actually routes to the blitter, and using the address bus instead of the data bus either for obfuscation or performance reasons.
ump into your jumpsuit, comb(over) your hair, and head on down to the arcade!
Based on the infamous pair of 1981 training videos, all it needs is attendants with bad hair, bad uniforms and bad attitudes patrolling the joint, looking to roust all the punk kids smoking and trying to clean-and-jerk the pinball tables.
Manuel Assoni dumped a Korean game for which there was previously very little information about online.
The game is called ‘PuzzLove’ and it’s by Para (Paradise of Amusement) so it slotted into the driver we have for their other game (Silver Millennium) however there were some graphical errors with the sprites (wrong sizes, flickering). The Silver Millennium hardware is one of the many Korean hardware types using Tumble Pop style sprites as a base so I was a little surprised to see sprite glitches.
There were 3 other Model 3 games with encrypted graphics, Metallic found the keys for those, and the graphics get decrypted.

NewsLetter
Bookmark
Submit News
Email Us

