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MameUIMAMEUIFX64 0.130u1 is released.MAMEUIFX64 is a derivative unofficial build based on the original MAME/MAMEUI source code. MAMEUIFX64 has these these improvements over regular MAME:

Download:MAMEUIFX64 0.130u1

Series.ini 0.130u1 is released.This file can can sort your games series.

How to use this file:

Download:Series.ini 0.130u1

myZoom 1.8.36 is released. NO$Zoomer is a External programs for no$gba .

myZoom 1.8.36 Changelog:
- Add an option, when the option selected you can extract file directly.
- If your packed file included multiplex NDS Roms, don't check this option.

Download:myZoom 1.8.36

MegaPad 2.0.0 beta is released.MegaPad Plugin is a plugin for Playstation 2(PS2) emulators that operate under Windows which is responsible for managing the keyboard, joystick and mouse, optimizing its operations significantly.This plugin offers, as LilyPad, a complete pad support and many possibilities, but is much simpler than LilyPad.This plugin changes GUI allowing tackle with the keys, being the values of the keys changed names to do so by the GUI more understandable.

MegaPad 2.0.0 beta changelog:
- Complete rewrite
- SDL dropped; this version uses DirectInput instead
- too much things ...

Download:MegaPad 2.0.0 beta

VisualBoyAdvanceVBA rerecording r43 is released.VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

VBA rerecording r43 changelog:
r43
Moved frame/lag counter to GBASystem/GBSystem
r42
added vba.registerbefore, vba.registerafter, vba.registerexit (then removed emu.OnClose; the position of function call can be wrong. If you know the proper position, fix/report it) | changed font-width
r41
renamed vba.getlagcount => vba.lagcount
r40
Lua - added getlagcounter() and lagged() functions. They only return proper values in Win32 at the moment.
r39
Lua - added movie.filename(). Disabled conversion warnings.
r38
Lua - movie.getauthor() added
r37
Win32 - somehow these warning disablings were not committed previously
r36
Win32 vcproj file fixups
r35
Merged Play/Record menu items | Set default filename to some of FileDlgs
r34
Implemented segmented avi output
r33
Renamed newAviRecordMethod to altAviRecordMethod and made some changes
r32
added experimental newAviRecordMethod option (quite good, but a bit problematic) | some of avi related fixes
r31
sln+vcproj upgrade (to open these with VS2005, modify sln version 10.00 => 9.00, and vcproj version 9.00 => 8.00)

Download:VBA rerecording r43

EmuCR:Neo Geo CD emulatorNeoRaine v1.2.4 is released. NeoRaine is a fast Neo Geo CD emulator. NeoRaine is a fast emulator for the old Neo Geo CD game console, based on neocdpsp.It does not try to emulate the raster effects. As a result, "Riding Hero" is unplayable because it simulates 3D effects using raster interrupts.All other Neo Geo CD games should work.Similar like what MESS is to MAME, NeoRaine shares code with the main project Raine and is developed alongside, so the source code is distributed together.

NeoRaine v1.2.4 changelog:
- Fix the stupid bug with "mute sfx" freezing the emulation
- Fix a crash when trying to cancel "update sprite block" in neocd options.
- Now correctly emulate the pause command sent to the audio cd before loading any file from the cd. The "Always stop cd music while loading" option moves from neocd options to sound options and is now set to yes by default, and is saved while you leave the emulator.
- Speed hacks are coming back in a better form. The speed hacks autodetection could not work anymore for a few versions, it's working again now (try ironclad, you'll see the difference). There is now an option in "neocd options" to disable speed hacks if you fear the game might be a little faster with speed hacks enabled (it's not the case normaly speed hacks just make the animations smoother normaly, but there might be exceptions).

Download:NeoRaine v1.2.4

RaineRaine 0.51.3 is released.RAINE is an Emulator for Arcade games.Raine is a M68000 and M68020 arcade game emulator.Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware.It started as an experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine can emulate many nice games now, and new games (previously unemulated) are appearing weekly.

Raine 0.51.3 Changelog:
- Fix a bug which got unnoticed for a very long time in the cave driver related to synchronization between sprites and bg layers (apparently it was here since 0.50.6).
- cps1 : reset the video priorities when loading a new game. Before that if you loaded 1941 after varth, you got some very weird video priorities in 1941 (sprites partially hidden).
- Loading a savegame from the gui now automatically returns to game (for neoraine too).

Download: Raine 0.51.3(Windows binary)

WolfMESS v0.130 is released.WolfMESS is a Multi system Emulator for Windows. Based on MESS for Windows.

Download: WolfMESS v0.130

EmuLoaderEmu Loader 5.7.4is released.Emu Loader was created to manage an arcade games emulator called M.A.M.E. With this frontend, you can change practically any option that is available in the emulator, like the screen resolution, sound quality, game options, etc. There are lots of extra features that makes your life much more easier, like the snapshots viewer where all captured images from M.A.M.E. games can be viewed when selecting games.

EmuLoader v5.7.4 changelog:
Small hot fix.The image resampler was not working with layouts view mode.
If you do not use layouts or this little bug doesn't bother you, no need to get this update.

Download: EmuLoader v5.7.4

JPcspJPcsp v0.2 rev 955 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Download: JPcsp v0.2 rev 955

FB Alpha Shuffle SVN r136 is released.FB Alpha Shuffle is an unofficial version based on FBA with many pointless features.

FB Alpha Shuffle Features
- added many GUI and driver changes/improvements from FBA Plus!
- Gangta, iq_132, emufan, JAVH, bms888, netbug, CaptainCPS-X, Jimmy_Page... added AVI recorder and input macro. emufan
- added support translated game name list in game selection dialog. 800
- you can edit the the game names in .\config\gamelist.xxx.ini. or you can import game names from mamep.lst. (put it under fbas.exe or config dir) added IPS v4 support from MAME Plus!, click right mouse button on game list. (Thanks to Emuman, emufan)
- added image menu from MAME Plus!, see Misc==>UI Options. (Thanks to Emuman, kkez)
- you can edit which menu style you like in the file config/fbas.ini: // New menu style, if zero-not use, 1-BASIC, 2-GRAY, 3-OFFICE, 4-OFFICE2003, 5-OFFICE2007, 6-EXTRA bMenuNewStyle 4 added select background image and select random image functions, see Misc==>UI Options(support bmp,png,jpg,gif..).
- (Thanks to CaptainCPS-X, FerchogtX) added set misc paths dialog and improve UI for game selection dialog.
- added save preset in "Map game input" dialog. (click right mouse button on "Use preset" button)
- added some custom images in .\res folder, you can replace these images with what you like.
- added display score, select and gameover snapshot to game selection dialog. (http://www.progettoemma.net/snaps/)
- added support archived preview image.(name it: snap.xx, titles.xx, flyers.xx, score.xx, select.xx, gameover.xx. xx = zip/7z).
- (use Thomas Bleeker's PNGlib: http://www.madwizard.org/) added filters in game selection dialog. (it also can filter the custom translated game names)
- (type "lamer" in the filter and it will show unavailable/missing sets) you can edit the filter string in the file .\config\fbas.ini: // User defined filter string, separate with semicolon (';') szUserFilterStr fatal fury;samurai shodown added save favorite games (the file is in config/favorites.ini).
- added "Undo" function for input recordings, "Rewind" function for input recording playback. [blip]
- added adjustable emulation speeds (shift + +/-) and frame counter display (shift+backspace). [blip]
- added a simple jukebox for neo,cps1/2 games. (Thanks to CaptainCPS-X, iq_132)
- (put sound.dat of caname in .\config folder, convert it to UTF-8 encode) You can also use the shortcut keys to switch soundtracks: pagedown / pageup ==> switch tracks. shift+pagedown / shift+pageup ==> switch sections. added 7-Zip support. (http://www.7-zip.org/)
- added XAudio2 sound output. (need install new DirectX runtime/SDK)
- added kawaks/nebula/mame cheat file support. [iq_132]
- (put mame cheat.dat or kawaks/nebula cheat files in cheat folder) changed the emulator will not depend on kailleraclient.dll.
- You can put kailleraclient.dll in the same directory as the emulator if you want to netplay. changed all romsets to match MAME Plus!. (Thanks to iq_132 for converting many neogeo drivers to FBA)
- Many thanks to OopsWare(http://oopsware.googlepages.com/) for porting PGM, CPS3 and many other drivers to FBA.

FB Alpha Shuffle SVN r136 changelog:
- added more pre-definitions for enable/disable features.

Download: FB Alpha Shuffle SVN r136

EmuCR:Dreamcast EmulatorsThe Latest Progress Status of Makaron.Makaron is a Dreamcast(DC) emulator for Windows. Makaron is a Dreamcast emulator that does run some commercial games, with full sound and decent speed. However Makaron is still in the testing stages, thus Makaron may be buggy, and not run the Dreamcast game you are interested in. Otherwise, you can download Makaron and give it a try.

The developer update:
I've only now realised that the last screenshots posted were made in December...
Some people are working on Pandora port, some are trying to get Atomiswave working, and I've been busy with this :)
Once again, great many thanks to Yuki for hunting rare VMUs and special savefiles, and to all those people who helped me out with VMU BIOS dumping (you know who you are). Took me a while :P

VMU-E and VMU-J BIOS:

Ootake v2.08 is released.Ootake is a PC Engine emulator for Windows. Ootake is the most frequently updated PC Engine emulator available for windows, and Ootake is also one of the more complete. Also, Ootake is FREE unlike Magic Engine.

Ootake v2.08 changelog:
- Sound processing of DirectX (DirectSound) is done by corresponding DirectX8.0 (same as Ootake v1.xx). As a result, the sound of the high pitched has improved (it is likely to depend on the favor). And, it became feeling near a real machine.
- Processing related to the video chip has been improved. In "ROCK ON", the problem that the screen occasionally fell into disorder was solved.
- In "Bazaar de Gozahru no Game de Gozahru", the remote control operation in the game came to be effective.
- The processing of the vertical display beginning position decision has been improved. In "Bazaar de Gozahru no Game de Gozahru" and "Strider Hiryuu", etc., the problem that one uppermost line in screen has fallen into disorder was solved.
- The speed and timing were elaborately brought close to a real machine. At stage start of "Pac Land", the problem that the screen has fallen into disorder by one frame was solved. In "Mizubaku Daibouken", the screen when the thunder item was taken became it as well as a real machine.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The operation test is not done. Please see "Readme98.txt" in the ZIP file about details and notes, etc.

Download: Ootake v2.08

Mameinfo.dat v0.130u1 is released.detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

Mameinfo.dat v0.130u1 Changelog:
- Doubleclick on the Mameinfo0130u1.zip and WinZip opens automatically the archiv, then
doubleclick in WinZip on the Mameinfo0130u1.exe
- The 7-Zip Self-Extracting program opens, click on the [...] button to specify
your MAME directory and extract the files with the [Extract] button.

Download:Mameinfo.dat v0.130u1

With a great help from Dox, we hooked up pen emulation to Hidden Catch 3 - (c) 2000 Eolith, which is fully working now.
The pen can also generate vibrations when you do right or wrong selections.
EmuCR.Com Reip's MAME WIP
EmuCR.Com Reip's MAME WIP
EmuCR.Com Reip's MAME WIP
EmuCR.Com Reip's MAME WIP

VisualBoyAdvance VisualBoyAdvance-M SVN r859 is released. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

VisualBoyAdvance-M SVN r859 changelog:
- bgk: Initial version of the GTK GUI (forwardported from VBA's CVS)
- xkiv: SDL: new option to slow down autofire (needed for it to work with some games)
- bgk: Fixed MFC
- ZachThibeau: Compiled release. used yasm instead of nasm. (nasm giving errors in release build but not in debug build), fixed url in about box to point to http://vba-m.mudlord.com
- r855:Fixed include path for the asm HQ filters.
- r856:Fixed OpenGL display for mesa drivers
- r857
GTK: Rewrote the OpenGL code. The old code used a software path with Mesa drivers. The new one (taken from the SDL port) is much faster with these drivers.
- r858
GTK : Removed the XVideo renderer since it was badly written, and OpenGL does a better job in all cases now.
- r859:Oops

Download:VisualBoyAdvance-M SVN r859