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EmuCR: MAME Plus!
MAME Plus! v0.132u3 r4297 is released.New version of this MAME Emulator for Windows.MAME Plus! has many features to make it a great unoffical build.

MAME Plus! v0.132u3 r4297 changelog:
- [MAME] sync with 0.132u3 [Sword]
- catlist v0.132u2 [s_bastian]
- fixed broken rockola.c [supersecretos]
- updated Simplified Chinese list (0132u2_0626) [kof2112]
- [MAME] sync with 0.132u2 [Sword]
- fixed broken pgm.c in 0.132 [Creamymami]
- updated Simplified Chinese list (0132u1_0619) [kof2112]
- updated Japanese list (jplist0132_0610) [mamelist jp]
- [MAME] sync with 0.132u1 [Emuman]
- updated Japanese history.dat & story.dat [399@2ch]

Download:MAME Plus! v0.132u3 r4297 x86
Download:MAME Plus! v0.132u3 r4297 x64
Download:MAME Plus! GUI 1.4.4.win
Source:Here

EmuCR:DolphinDolphin SVN r3675 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r3670
Remove instructions which don't actually exist.
r3671
JIT for frsqrte; not really a large difference, but drops it off aprofile I'm looking at.
r3672
Path is now correctly X:\ on windows instead of X:\/
Allows booting from drive root
Fixes issue 1035 .
r3673
buildfix for r3671
r3674
Some Work on the Guitar extension for Wiimote, untested, no gui yet
r3675
typo

Download:Dolphin SVN r3675 x86
Download:Dolphin SVN r3675 x64
Source:Here

EmuCR:PS2 emulatorPCSX2 SVN r1458 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1454
wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes.
* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
* Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
* Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)
r1455
A couple minor compiler warning fixes.
r1456
Changed some stuff around with register freezes and mutex locks in the MTGS to make it thread-safe for concurrent threads sending packets to the GS. (packet locking is currently commented out since it's not actually needed yet)
r1457
WIP: Zeropad fork. This is intended more as a backup copy so I have a good copy to work from then as a release. As such, while it works, the gui is glitchy, the Windows port is non-existant, and a lot of things are subject to change...
r1458
microVU: fixed a bug in program comparison algorithm.

Download: PCSX2 SVN r1458
Download: Official Plugins - Windows Binaries
Source:Here

Mednafen Re-Recording SVN r243 is released.Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom,GameBoy (Color),GameBoy Advance,Neo Geo Pocket (Color),
NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color)
.

Mednafen Re-Recording SVN changelog:
r241
win32 - Force mednafen to use the path of mednafen.exe to find mednafen.cfg.(There is a less hacky way to do this)
r242
Reverting my last fix
r243
play, record, stop menu items

How to use:here

Download:Mednafen Re-Recording SVN r243
Source:Here

EmuCR:DeSmuMEDeSmuME SVN r2488 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2480
core: emulate dma access to TCM by reading 0 and discarding writes. also fix a bug in the newer (extremely verbose) instruction logging
r2481
gpu: fix a couple of obj final pixel rendering regressions
r2483
Remove a chunk of double zero-ifdeffed code.
r2484
The tileview depends on gtkglext so just make it a stub, not nice but works. gtk-glade is such a mess this isn't goind to be noticed :) This should fix sf.net #2813691.
r2485
Fixup whitespace.
r2486
gfx3d:
- add SSE2 fix2float (some speedup);
new gxFIFO:
- fix timing for SwapBuffers (Homebrew apps work correct now);
r2487
Remove hardcoded ioregtool in tool menu creation by adding a shortname field in the dTool_t struct. While at it cleanup a bit the names and shrink a bit name field.
r2488
Sopt hardcoding dTools_list size.

Download: DeSmuME SVN r2488
Source:Here

GameEx v10.18 is released.GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista.For just $25 (USD) you can too unlock the full potential of the front end.

GameEx v10.18 Changelog:
Optimized version

Download:GameEx v10.18
Source:Here

EmuCR:MameUIMAMEXT v0.132u3 is released.MAMEXT is a cool unofficial version of MAMEUI with highscore save included.MAMEXT32 also has some extra features that plain vanilla MAME doesn’t. MAMEXT64 is the 64bit optimized version of the emulator, which will run on Windows 64bit operating systems.

Download:MAMEXT v0.132u3 32bit
Source:Here

EmuCR:DolphinDolphin SVN r3655 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r3650
GL: should probably rebind the efb FBO after the z peek..
r3651
MSDN says that wParam should be masked ... maybe will fix a user reported problem of the screensaver starting
r3652
LLE Recommit some clean up from previous commits
r3653
remove audiocommon include from DSPCore
r3654
OpenGL: Fix flickery crap graphics in Mario Galaxy. Was an uninitialized variable in the shader.
t3655
Map middle mouse button to shake, to make Galaxy a bit more playable without my wiimote (too lazy to fetch it :p) also fix build.

Download:Dolphin SVN r3655 x86
Download:Dolphin SVN r3655 x64
Source:Here

EmuCR:FceuxFceux SVN r1373 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Fceux SVN changelog:
r1373
Win32 - TextHooker - drag & drop for table files

Download:Fceux SVN r1373
Source:Here

EmuCR:VisualBoyAdvanceVba-ReRecording SVN r108 is released.VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

VBA rerecording changelog:
r105
Hooked up RamWatch recent files
r106
Ramwatch - Saves windows position, Save Window Position Flag stored in ini
r107
Hooked up RamWatch AskSave() function to VBA exit
r108
a small bugfix (ramwatch window position saving)

Download:Vba-ReRecording SVN r108
Source:Here

EmuCR:PS2 emulatorPCSX2 SVN r1453 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1451
GSdx: added a few CRCs
r1452
Fix for plugin console logging via stdout/stderr, which stopped working when we switched to the shared msvcrt dlls.
mVU: Quick fix to zero out some memory/pointers; fixes assertion failures when running debug mode builds.
r1453
microVU: Work in Progress commit, just committing to have a backup!
- Added Simple Constant Propagation to detect Constant Indirect Jump addresses allowing them to act as normal branches. (speedup)
- Added a Pipeline State optimization to remove some unnecessary information.(speedup)
- Severely altered mVU's memory model to dynamically allocate memory based on how much VU programs are run (and free them when dead).
- Made microPrograms recompile to a global rec-cache instead of per-program cache.
- Raised VU1's microprogram slots from 64 to 400.
- Fixed some memleaks that were causing ram usage to increase over time.
- W.I.P. GoW speed hack (not yet in gui)

Download: PCSX2 SVN r1453
Download: Official Plugins - Windows Binaries
Source:Here

EmuCR:DeSmuMEDeSmuME SVN r2476 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2476
win32: repair path-related things

Download: DeSmuME SVN r2476
Source:Here

vbSMS+ 3.1 is released.vbsms+ emulates the sega mark iii, master system, and game gear.vbsms+ is an enhanced continuation of the vbsms project.

vbSMS+ features
- sound with sample rate selecting
- save states (10 slots per game)
- movie states (10 slots per game, with resuming through save states)
- rewinding (saves at 1 second intervals and works while recording movie states)
- region switching (with proper ntsc/pal modes)
- speed throttling and manual frame advancing
- screenshot saving
- layer disabling (for sprite ripping in combination with screenshot saving)
- rapid fire
- pro action replay emulation
- memory editor with bookmarks and value searching
- support for 3d glasses games through frame disabling

vbSMS+ 3.1 changelog:
- added various fixes to the vdp, including horizontal sprite zooming [benryves]
- added 3d disabling for games that are supposed to use the segascope 3d glasses [olaf]
- added dx7vb.dll to the source's zip for compiling on windows 7 [olaf]
- added the load rom shortcut key in full screen mode [olaf]
- added a compatibility hack for '[bios] alex kidd in miracle world (korea)' [olaf]
- added slow motion throttles (50%, 25%, 12%, 6%, and 3%) [olaf]
- added rewinding (works with movie states and saves at an interval of 1 second) [olaf]
- added 'reset and record' option for movie states [olaf]
- added a play time pop up window to the end of movie playback [olaf]
- added resuming recording from a save state [olaf]
- removed a bug in handling of game gear rom filenames [olaf]
- removed the disabling of gg's border [olaf]
- removed the gg's start button in sms mode and removed sms's pause button in gg mode [olaf]
- removed the sms's second input in gg mode [olaf]
- removed a bug with rapid fire in gg mode [olaf]
- removed a bug that did not allow pc gamepad input during movie recording [olaf]
- removed the sms's region code in gg mode [olaf]
- removed the bugs in the z80 core which now allow vbsms+ to pass the zexall test [brom]
- removed a bug when you tried to play a movie while already recording [olaf]
- removed a bug where movie states were using the save state slot number [olaf]
- removed avi recording (there was no sound and i never planned on working on it) [olaf]
- changed some sound code around and now it sounds better [brom]
- changed default window size to 2x and default full screen size to 640x480 [olaf]
- changed the region submenu around (now with proper pal/ntsc modes too) [olaf]
- changed the gg to its proper speed (always ntsc mode) [olaf]
- changed some other menus/submenus around [olaf]
- changed "fast forwarding" to 'no throttle' [olaf]
- changed sprite limiting to enabled by default for the sake of accuracy [olaf]
- changed 'rapid fire unit' to 'rapid fire' since there was no rfu for gg [olaf]
- changed movie states to overwrite if there's already a movie state on the slot [olaf]

Download: vbSMS+ 3.1
Source:Here

Mameinfo.dat v0.132u3 is released.detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

Mameinfo.dat v0.132u3 changelog:
- Updated to MAME 0.132u3.
- Added 0.132u3 Source/Listinfo changes.
- Newest Bugs (1st Jul).
- Fixed Mameinfo.dat infos.

Download:Mameinfo.dat v0.132u3
Download:MAME32 0.132u3 Category-, Version and Alltime inifiles
Source:Here

EmuCR:MameUIMameUI v132.3 is released.MameUI [formerly Mame32] is the GUI version of the M.ultiple A.rcade M.achine E.mulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

Download:MameUI v132.3 x86 version
Download:MameUI v132.3 x64 version
Source:Here

EmuCR:PS2 emulatorPCSX2 SVN r1450 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1447
GSdx: couple of fixes
r1448
GSdx: dq8 fix
r1449
PCSX2: Clean up on docs,nothing important.
Note from the PCSX2 Team: After getting spammed for months in our Google code comments by a user named 'ferrarinews' and due to our inability to ban this member,we have decided to NOT make any changes to the emulator that will affect positively Gran Turismo 3 or 4 for which the user is spamming us,until he stops.
Sorry to everyone else,blame him for this.
r1450
GSdx: the valkyrie profile 2 fix

Download: PCSX2 SVN r1450
Download: Official Plugins - Windows Binaries
Source:Here