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EmuCR:DolphinDolphin SVN r7613 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

EmuCR: OpenEmulator OpenEmulator SVN r677 is released. OpenEmulator is an accurate, portable emulator of legacy computer systems. OpenEmulator aims to be an accurate, portable emulator of legacy computer systems. By using a software components framework, it is easy to expand a software emulation with additional software devices, just as a real system could be expanded with real devices.

EmuCR: MAME Plus!
MAME Plus! v0.142u6 r4883 is released. New version of this MAME Emulator for Windows. MAME Plus! has many features to make it a great unoffical build.

EmuCR:DeSmuMEDeSmuME SVN r4046 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

EmuCR: The Zod EngineThe Zod Engine 2011/06/22 is released. The Zod Engine is an open source remake of the 1996 game Z by the Bitmap Brothers written in C++ using the SDL library for Linux / Windows / Etc.

EmuCR: NesDSNesDS v0.53a is released. NesDS is a public-domain NES emulator for the Nintendo DS. The code was originally written in the commercial Nintendo DS devkit. This project's first milestone is to port that code to the open-source devkit.

EmuCR:JPcspJpcsp SVN r2198 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

EmuCR: MESSMESS SVN r12031 is released. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

EmuCR:Surreal64 XXX CESurreal64 XXX CE B5.5 is released. Surreal64 XXX CE is a Nintendo 64 emulator for the XBOX. In actuality, it is a continuation of Surreal 64, which was a port of three existing emulators for PC. Those emulators included 1964 0.8.5, Project 64 1.4, and UltraHLE.

EmuCR: C64-network.orgC64-network.org v2.3 is released. C64-network.org is a Commodore C64 emulator based on the Frodo source code by Christian Bauer. In addition to the features provided by Frodo, it adds network support and a port to the Nintendo Wii.

EmuCR:PS2 emulatorPCSX2 SVN r4756 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

EmuCR: SSNESSSNES v0.6 is released. SSNES is a simple frontend for the libsnes library. libsnes is the emulator core of bSNES, the most accurate SNES emulator to date, in library form. The libsnes API has been implemented by SNES9x as well, allowing multiple different cores to be used for an emulator that supports libsnes. This enables the possibility of custom front-ends for the emulator.

EmuCR: Free Heroes2 EngineFree Heroes2 Engine SVN r2391 is released. Free Heroes2 Engine is a free implementation of Heroes of the Might and Magic II engine. SDL is used.

EmuCR: Glitch64 Glitch64 SVN r245 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64. Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

EmuCR:UberNESUberNES 2011 (2011/06/19) is released. UberNES is a free NES emulator for Windows written by M \ K Productions. UberNES aims to provide fast, accurate NES emulation using a novel design that contains many features never seen before in videogame emulators.

EmuCR:FceuxFceux SVN r2208 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.