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renameSET.dat v0.143u5 is released. This project came about as a result of the continuous changes that mamedevs provide the names of the sets out whenever a new version of the executable. The reasons for these changes are manifold: correction of previous errors, addition of new games with similar names, etc.. By the time the project has expanded by collecting not only changes the name of the sets but also a kind of statistical data-base.

Final Burn Consoles v1.2 is released. Final Burn Consoles is a build of Final Burn Legends that contains only drivers for the home console systems currently supported by FBA; the Sega Genesis, the Neo Geo AES console, and the Capcom CPS Changer. Final Burn Legends is a port of Final Burn Alpha to the Xbox. Final Burn Consoles (FBC) is optimised to provide as authentic a recreation as possible of playing games on these systems.

EmuCR: The Zod EngineThe Zod Engine 2011/09/06 is released. The Zod Engine is an open source remake of the 1996 game Z by the Bitmap Brothers written in C++ using the SDL library for Linux / Windows / Etc.

EmuCR: PCE/macplusPCE/macplus v2.1 is released. PCE/macplus is a Macintosh Plus emulator. It emulates a Macintosh 128K, Macintosh 512k, Macintosh 512ke or a Macintosh Plus.

EmuCR: PCE/ibmpcPCE/ibmpc v2.1 is released. PCE/ibmpc is an IBM PC 5150 emulator. It emulates most of the hardware of an IBM PC 5150. The emulation is complete enough to boot DOS and run most DOS applications.

EmuCR: GameBoy OnlineGameBoy Online is a Game Boy and GameBoy Color emulator written in Javascript. It strives to be efficient and try to have a perfect compatibility. Currently the execution speed is not optimal even on browsers. For example on Chrome, which is nevertheless deemed to run Javascript faster on a PC running Windows 7 64-bit version with a double heart 2 CPUs at 2.2 GHz, games run at normal speed but almost skipping some frames.

EmuCR: RomManagerRomManager MAME Dats v0.143u5 is released. RomManager is a mIRC script that allows you to display the status of your Emulation-related collections in an IRC channel. The interesting part is that you can also ask for people's stats, to compare your totals, and know which of your database needs to be updated/filled (and who can help you in this task ;) )

EmuCR:BlueMSXBox BlueMSXBox v6 is released. BlueMSXBox is a BlueMSX Emulator port for XBox. The BlueMSX MSX emulator is approaching its third anniversary and in this short time it has established itself as the most advanced and feature rich MSX emulator. It supports most common machines and a wide variety of extension hardware. A feature rich debugger is also included in the emulator.During the last two years, the MSX emulation has been extended and support for other systems have been added. blueMSX is now also an SVI emulator, and supports the ColecoVision and Sega SG-1000, SC-3000, SF-7000 consoles.

EmuCR: FourDOFourDO SVN r205 is released. FourDO is an open-source emulator for the 3DO Game Console.

EmuCR:JPcspJpcsp SVN r2301 is released. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

EmuCR:FceuxFceux SVN r2227 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Mameinfo.dat v0.143u5 is released. detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

EmuCR: 1964mod1964mod v1.4.5 Beta v.6 is released. 1964mod is a N64 emulator using the codes from original 1964 by Schibo & Rice. It is not created as a replacement to the original 1964 emulator. Hopefully, its enhancement will benefit people who loves the original 1964. 1964mod is currently at an early stage of experimentation & development. It is used as a learning platform to improve my programming knowledge and skills.

EmuCR:MameUIMameUI v0.143.5 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

MAMEMAME v0.143u5 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

EmuCR: GameBoy OnlineGameBoy Online is a Game Boy and GameBoy Color emulator written in Javascript. It strives to be efficient and try to have a perfect compatibility. Currently the execution speed is not optimal even on browsers. For example on Chrome, which is nevertheless deemed to run Javascript faster on a PC running Windows 7 64-bit version with a double heart 2 CPUs at 2.2 GHz, games run at normal speed but almost skipping some frames.