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EmuCR: NPlayers.iniNPlayers.ini v0.191 is released. NPlayers.ini fills the "Players" column of your favourite MAME / SDLMAME frontend letting you know how many players the game supports and if it's simultaneous play or not. You'll find more info in the text file included in the zip archive.

EmuCR:AltirraAltirra v2.99 Test 16 is released. Altirra is an Atari 8 bit Emulator on the Windows/DOS platform. Altirra emulates several models of the 8-bit Atari computers. This includes the the 800, 800XL, and 130XE versions. It has a lot of options, and compatibility is decent especially given the emulator's early stages. It also supports some copy protected games properly in emulation.

EmuCR: EmuTosEmuTos CVS (2017/11/06) is released. EmuTos is a GEMDOS compatible operating system for Atari ST series computers. It is made from Digital Research's GPLed original sources and is a free and open source replacement for common TOS images for Atari ST emulators.

EmuCR: N641964js Git (2017/11/06) is released. 1964js is the first N64 emulator written in JavaScript (CoffeeScript to JS). It is loosely a port of our N64 emulator for Windows called 1964. 1964 was written in C and C++.

EmuCR: rpcs3 rpcs3 Git (2017/11/04) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: BizHawkBizHawk Git (2017/11/04) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

SNEmulDS Git (2017/11/04) is released. SNEmulDS is partially based on SNEmul, a SNES emulator for DOS and linux, which was the cooperative work of archeide & v0x.

MxUIMxUI v1.1 is released. MxUI is a new front-end for command-line MAME. MxUI is a graphical interface intended for MAME which is in the same spirit as MAME+GUI but more modern and fast, it also uses M1 and IPS patches.

EmuCR: DolphinDolphin Memory Engine v0.3.0 Beta is released. A RAM search specifically made to search, track, and edit the emulated memory of the Dolphin emulator at runtime. The primary goal is to make research, tool-assisted speedruns, and reverse engineering of GameCube & Wii games more convenient and easier than with the alternative solution, Cheat Engine. Its name is derived from Cheat Engine to symbolize that.

EmuCR: WiiUCEMU Graphic Packs (2017/11/04) is released. It is a Community Graphic Packs for Cemu. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

GameLoader ALL RH 288 is released. GameLoader is a Arcade PC game loader.

EmuCR: DolphinIshiiruka-Dolphin Custom Version (2017/11/04) is compiled. This Version complements Official Dolphin-Master giving support for legacy devices, and reducing cpu usage on the graphic thread. The focus is the gaming experience and speed. At the momment the focus is only in Windows DX9/DX11.

EmuCR VisualBoyAdvancegbaemu4DS Git (2017/11/04) is compiled. gbaemu4DS is an open source Gameboy Advance(GBA) emulator for the Nintendo DS(NDS),

EmuCR:Neko Project IINeko Project 21/W v0.86 Rev. 37 beta 2 is released. Neko Project II is a port to the Wii of NP2 (Neko Project II), NEC PC-9801 emulator, programmed by Yui.

PC8801MA (2017/11/04) is released. This is a PC-8801MA Emulator.

EmuCR: N641964js Git (2017/11/04) is released. 1964js is the first N64 emulator written in JavaScript (CoffeeScript to JS). It is loosely a port of our N64 emulator for Windows called 1964. 1964 was written in C and C++.