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EmuCR: uoYabauseYaba Sanshiro v1.2.2 is released. Yaba Sanshiro (originally called uoYabause) is a unofficial port of Yabause SEGA Saturn Emulator( http://yabause.org/ ).

EmuCR: PlayStationXebra(Arbex) (2017/12/24) is released. Xebra is a progressing Japanese Playstation(PS) emulator for Win32.

EmuCR: DOSBoxDOSBox-X (2017/12/25) v0.82.1 is released. DOSBox-x is a branch of DOSBox v0.74. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

EmuCR: DolphinDolphin Git 5.0-6094 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: PPSSPPPPSSPP Git (2017/12/26) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

GameLoader ALL RH 294 is released. GameLoader is a Arcade PC game loader.

EmuCR: WiiUCEMU Graphic Packs (2017/12/26) is released. It is a Community Graphic Packs for Cemu. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

EmuCR: rpcs3 rpcs3 Git (2017/12/25) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: reicastReicast Git (2017/11/25) is compiled. reicast is a multi-platform Dreamcast emulator. The project is currently in Alpha, usability, performance and stability issues are to be expected. Cortex-A9 dualcore, 1ghz+ is the minimum hardware for decent speeds.

Nova v0.1.7 is released. Nova is a Sega Saturn Emulator(SS Emulator) for Windows. Nova is capable to run several commercial games, but it's still in its early stage.

EmuCR:x360ce x360ce Git (2017/12/25) is compiled. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel.

EmuCR: Angrylion RDP PlusAngrylion RDP Plus Git (2017/12/25) is complied. This is a conservative fork of angrylion's RDP plugin that aims to add new features while retaining the accuracy of the original plugin.

EmuCR: DolphinDolphin Git 5.0-6092 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: PPSSPPPPSSPP Git (2017/12/25) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: GLideN64GLideN64 Git (2017/12/25) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

Visual PinMAME v3.0 is released. PinMAME emulates the hardware found in almost every solid state pinball machine created from the mid 1970's through 2014. Visual PinMAME is an emulation project which is based on the current PinMAME source code. If you're new to PinMAME, check out the included pinmame.txt file. Visual PinMAME is a Windows COM object which can be controlled by scripting languages such as Visual Basic Script. This allows other programs to 'control' Visual PinMAME.