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EmuCR: rpcs3 rpcs3 Git (2018/08/17) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR:DeSmuMEDeSmuME Git (2018/08/17) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

EmuCR: RyujinxRyujinx Git (2018/08/17) is complied. Ryujinx is a Experimental Switch emulator written in C#. Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.

EmuCR: yuzuyuzu Git (2018/08/17) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

EmuCR: Vita3KVita3K Git (2018/08/17) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: reicastReicast Git (2018/08/17) is compiled. reicast is a multi-platform Dreamcast emulator. The project is currently in Alpha, usability, performance and stability issues are to be expected. Cortex-A9 dualcore, 1ghz+ is the minimum hardware for decent speeds.

EmuCR: Snes9xSnes9x Git (2018/08/17) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

EmuCR: CitraLemonLime Git (2018/08/17) is complied. LemonLime is a Nintendo 3DS LLE emulator written in C#, don't expect anything to work for quite awhile. The BootROM (Boot9) has started showing signs of life, it tries to access CONFIG9 IO, PXI IO, TIMER IO, IRQ IO and HID IO.

EmuCR: Snes9x GXSnes9x GX v4.3.8 is released. Snes9x GX is a Super Nintendo(SFC) emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc.

GBARunner2 Git (2018/08/17) is complied. GBARunner2 ia a GBA hypervisor for DS. By default GBARunner2 will look for a "GBA" folder in the root oft the SD card, and open it. Otherwise, it will open the root of SD card. Put roms and a gba bios as "bios.bin" in the "GBA" folder or the root of your sd card. Make sure the roms are sram patched if needed. Hidden or system files and folder won't be shown, so "bios.bin" file can be hidden.

EmuCR: PDSX PDSX v0.3.0 is released. PDSX is a Playstation BIOS pseudo-emulator for DS/DSi. Ever wanted to run PS1 on your DS or DSi, but can't, due to it's impossibility to emulate? Well no worries! I have made something that brings at least parts of the PS1 experience to the DS/DSi! Introducing PDSX, the PS1 pseudo-emulator for the DS(i) that brings the PS1 BIOS to your DS(i)! Remember! This cannot run games, so you're only limited to the BIOS.

EmuCR: BizHawkBizHawk Git (2018/08/17) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

EmuCR: LaunchBox LaunchBox v8.5 is released. LaunchBox is a relatively easy to set up frontend for DOSBox. It has plenty of options and is very pleasing to the eyes.

EmuCR: PCSX2PCSX2 Git (2018/08/16) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

EmuCR: rpcs3 rpcs3 Git (2018/08/16) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: CitraCitra Git (2018/08/16) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.