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EmuCR: PCSX2PCSX2 Git (2022/09/28) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: FB AlphaFB Neo Git (2022/09/28) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR:JPcspJpcsp Git (2022/09/28) is compiled. JPCSP is a PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

EmuCR: NooDSNooDS Git (2022/08/28) is compiled. A (hopefully!) speedy NDS emulator. NooDS is available for Linux, macOS, Windows, and the Nintendo Switch. Automatic builds are provided; to use them, you'll need to install wxWidgets on Linux or macOS, or the latest Visual C++ runtime library on Windows. NooDS doesn't provide high-level emulation of the BIOS yet. To actually run games, you'll need BIOS files, named "bios7.bin" and "bios9.bin", and a firmware file, named "firmware.bin", placed in the same directory as the executable. On the Switch, you'll also need to have a ROM file named "rom.nds" in the directory, because there's no file browser yet.

EmuCR: mGBAmGBA Git (2022/09/28) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

EmuCR: GearSystem GearSystem Git (2022/09/28) is complied. GearSystem is a Sega Master System / Game Gear emulator written in C++ that runs on iOS, Raspberry Pi, Mac, Windows and Linux. The main focus of this emulator is readability of source code with very high compatibility.

EmuCR: GearboyGearboy Git (2022/09/28) is compiled. Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.

EmuCR: PPSSPPPPSSPP Git (2022/09/28) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: DOSBoxDOSBox-Staging Git (2022/09/28) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

EmuCR: DolphinDolphin Git 5.0-17445 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: BizHawkBizHawk Git (2022/09/28) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

WolfMame v0.248 is released. WolfMAME is a build which is optomised for MARP - MAME Action Replay Page, where literally thousands of MAME fans play, save and upload highscore attempts. WolfMAME does not allow the player to pause games, use cheats, change DIP switches etc to gain an unfair advantage.

EmuCR:Zx Spectrum 4 .NetZX Spectrum 4.net v1.0.8305 is released. ZX Spectrum Emulator for Microsoft Windows, developed under Microsoft .net framework.The emulator currently supports 48k rom, tzx tape file and tape deck emulation, Sound, Border (loading boarders), Basic, Snapshot saving and more ...other supported file formats include sna, z80, tap. The ZX Spectrum emulator was the result of getting to know the .net environment a little better, and since staring have found ourselves up against barriers within the environment leaving no choice but to use some existing native windows calls, thanks Microsoft.

EmuCR:AppleWinAppleWin v1.30.12.0 is released. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU.

EmuCR: MESSMESSUI v0.248 is released. MESSUI is a unoffical builds of MESS with NEWUI. MESS is an open source project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

EmuCR:MameUIMameUI v0.248 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.