Helios v23.0506 is released. A Java-based multi-system emulator mainly focused on Sega 16-bit systems. Initially created as a Sega Megadrive/Genesis emulator and then evolved to emulate the following systems:Sega Megadrive/32X ; Sega Master System/Game Gear ; Sega Sg-1000 ; Colecovision ; MSX v1 ; NES.
jgb v0.10.6 is released. jgb is a cross-platform low-level Game Boy [Color] emulator with no game-specific logic or game-specific hacks. It is not completely cycle-accurate due to CPU emulation being instruction-based rather than cycle-based, but it should be able to run the vast majority of licensed Game Boy and Game Boy Color games.
A8DS v3.1 is released. A8DS is an Atari 8-bit computer emulator. Specifically, it targets the 800XL / 130XE systems and various hardware extensions to increase the memory. The stock 800XL had 64KB of RAM. The default A8DS configuration is an XL/XE machine with 128KB of RAM which will run most of the 8-bit library. A8DS goes beyond the normal XL/XE 128K machine and provides three alternative configurations: the 320K (RAMBO) and 1088K for a few large games and demos plus an Atari 800 (non-XL) 48K machine for backwards compatibility with some older games that don't play nice with a more "modern" XL/XE setup. As such, it's really grown to be a full-featured 8-bit emulator to run nearly the entire 8-bit line up of games on their Nitendo DS/DSi handhelds.
Peanut-GB v1.2.0 is released. Peanut-GB is a single file header Game Boy emulator library based off of this gameboy emulator. The aim is to make a high speed and portable Game Boy (DMG) emulator library that may be used for any platform that has a C99 compiler.
Gopher2600 v0.22.0 is released. Gopher2600 is an emulator for the Atari 2600. Whilst the performance is not as efficient as some other emulators it is none-the-less suitable for playing games, on a reasonably modern computer, at the required 60fps. (The development machine for Gopher2600 has been an i3-3225, dating from around 2012.)
JC64Dis v2.5 is released. The JC64 is an emulator that try to 100% emulate a C64 (with the actual knowledge about the various C64 chips) using the Java language. You must have a powerful system to run this program. Sorry, the real emulation is the priority goal, unlike the speed emulation is the secondary goal. The Java language is used due to his multiplatform and OOP characteristics. The emulator is Threads based (multi-cpu system can take advantage of this). The actual Vic code is very experimental: uses of dot clock for a 1 to 1 implementation of Vic II chip.
EmuTos CVS (2023/05/08) is released. EmuTos is a GEMDOS compatible operating system for Atari ST series computers. It is made from Digital Research's GPLed original sources and is a free and open source replacement for common TOS images for Atari ST emulators.
Mesen2 Git (2023/05/08) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.
PPSSPP v1.15.3 is released. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
Ryujinx Git (2023/05/07) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.
rpcs3 Git (2023/05/07) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
Vita3K Git (2023/05/07) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.
melonDS Git (2023/05/07) is compiled. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!
Citra Git (2023/05/07) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.
Snes9x Git (2023/05/07) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.
PPSSPP Git (2023/05/07) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

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