
Now I need to understand how the road emulation works, the color “banking” / scrolling for the tilemaps, why some sprites gets stuck on screen / why some sprites are offset and inputs.Source:mamedev.emulab.it/kale/

Now I need to understand how the road emulation works, the color “banking” / scrolling for the tilemaps, why some sprites gets stuck on screen / why some sprites are offset and inputs.
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