2010-06-02

Nintendulator v0.975 beta (2010/06/01)

NintendulatorNintendulator 0.975 beta (2010/06/01) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in the SRAM folder), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI capturing, and a debugger.

The developer said:

June 1, 2010

Today's build fixes a minor PPU bug regarding sprites - specifically, the SPR-RAM address register ($2003) is no longer reset at the beginning of each frame.

Download:Nintendulator 0.975 beta (2010/06/01)
Source:Here

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