2010-04-23

Dolphin SVN r5400

EmuCR:DolphinDolphin SVN r5400 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

unreal speccy portable v0.0.4

unreal speccy portable v0.0.4 is released. unreal speccy portable is a Portable ZX-Spectrum emulator.unreal speccy portable supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots. Created to be ported to many platforms such as Windows/Linux/Symbian/WinMobile/Dingoo/...

Stella v3.1

EmuCR: StellaStella v3.1 is released.Stella is a multi-platform Atari 2600 VCS emulator.The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

Sinclairean B9

Sinclairean B9 is released. Sinclairean is a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers.

PCSX2 SVN r2888

EmuCR:PS2 emulatorPCSX2 SVN r2888 is released. PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

GameEx v10.67

EmuCR:GameEx GameEx v10.67 is released.GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista.For just $25 (USD) you can too unlock the full potential of the front end.

ZXdroid v0.5 Beta

EmuCR:ZXdroid ZXdroid v0.5 Beta is released. ZXdroid is a ZX Spectrum emulator for Android platform based on FUSE.

DeSmuME SVN r3577

EmuCR:DeSmuMEDeSmuME SVN r3577 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

Emu Loader v5.8.6

EmuLoaderEmu Loader v5.8.6 is released.Emu Loader was created to manage an arcade games emulator called M.A.M.E. With this frontend, you can change practically any option that is available in the emulator, like the screen resolution, sound quality, game options, etc. There are lots of extra features that makes your life much more easier, like the snapshots viewer where all captured images from M.A.M.E. games can be viewed when selecting games.

Dolphin SVN r5398

EmuCR:DolphinDolphin SVN r5398 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

renameSET.dat v0.137u3

renameSET.dat v0.137u3 is released. This project came about as a result of the continuous changes that mamedevs provide the names of the sets out whenever a new version of the executable. The reasons for these changes are manifold: correction of previous errors, addition of new games with similar names, etc.. By the time the project has expanded by collecting not only changes the name of the sets but also a kind of statistical data-base.

Kale's WIP - Super Pang! (2010-04-22)

Super Pang!

Still working on Naomi, I’m near in discovering why Tetris Kiwamenichi doesn’t work … it looks like some FPU maths bug in our core but I’m still not able to discover where it is yet … following snaps are with a quick kludge I’ve written (no, I won’t add per-game kludges in the official driver, get lost … also, the checkerboard on the title screen is caused by a missing YUV effect):
EmuCR:Kale's WIP - Super Pang! (2010-04-22)

Jpcsp SVN r1487

EmuCR:JPcspJpcsp SVN r1487 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Ootake v2.38

Ootake v2.38 is released.Ootake is a PC Engine emulator for Windows. Ootake is the most frequently updated PC Engine emulator available for windows, and Ootake is also one of the more complete. Also, Ootake is FREE unlike Magic Engine.

Glitch64 SVN r124

EmuCR:Glitch64 Glitch64 SVN r124 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64.Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r118
Remove duplicated code. Add/Correct combiners with SCALE and CENTER input.
r119
update to libpng 1.41 (fixes memory leaks)
texture checker updates
r122
Fix for r113. Fixed pause screen in Zelda MM.
r123
Skip fillrect with wrong coordinates. Fix for issue #67.
r124
Reverted a combiner, added by mistake. Fix for issue #70, Mario Kart.

Download: Glitch64 SVN r124
Source:Here

Cxbx SVN r161

EmuCR:Xbox EmulatorsCxbx SVN r161 is released. Cxbx is an Xbox emulator for the Microsoft Windows operating system developed by a group of programmers led by a hacker named Caustik and written in the C++ programming language. Cxbx's goal is to convert a game from an Xbox executable to a native Windows executable.