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EmuCR: Project 64Project64 v2.2.0.3 is released. Project64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. If you want to test, you have to donate money to the developers.

Sugarbox v0.24b is released. Sugarbox is a new emulator for the Amstrad CPC family.

Big Blue (2015/03/31) is released. Big Blue is a frontend for any command line program (MAME or any game) that works on any setup. You can use it with an arcade cabinet with a 15khz arcade monitor or a desktop computer with a 3840x2160 monitor.

EmuCR: SDLVICE WinVICE SVN r29560 is compiled. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

EmuCR: BizHawkBizHawk SVN r9277 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

EmuCR: mGBAmGBA Git (2015/04/01) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

XEiJ v0.15.03.30 is released. XEiJ is a X68000 emulator in Java.

EmuCR: fs-uaefs-uae v2.5.30 dev is released. fs-uae is a multi-platform Amiga emulator based on UAE/WinUAE, with a focus on emulating floppy-disk and CD-ROM based games. An important feature of the emulator is that it is fully controllable with a gamepad from your couch, with an on-screen GUI, which means that you can easily swap floppies and load save states with your gamepad. fs-uae is well suited to be started from an emulator frontend running on a HTPC, for instance.

EmuCR: DolphinDolphin Git 4.0-5960 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR:Speccy Speccy v3.4.2 for Android is released. Speccy is a ZX Spectrum Emulator. Speccy emulates 16kB, 48kB, and 128kB versions of Sinclair ZX Spectrum, as well as Spectrum +2, +2A, and +3, as well as Timex Sinclair models.

EmuCR: CitraCitra Git (2015/04/01) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

EmuCR: Play!Play! Git (2015/04/01) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.