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EmuCR:WinUAEWinUAE v6.1.0 Beta 17 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

EmuCR:AltirraAltirra v4.50 Test 22 is released. Altirra is an Atari 8 bit Emulator on the Windows/DOS platform. Altirra emulates several models of the 8-bit Atari computers. This includes the the 800, 800XL, and 130XE versions. It has a lot of options, and compatibility is decent especially given the emulator's early stages. It also supports some copy protected games properly in emulation.

myMCpp v0.3.2 is released. myMCpp is a PlayStation 2 memory card manager for .ps2, .mc2, .mcd, .vm2, and raw VMC files.

EmuCR: suyusuyu v14.1.0 is released. This is a continuation of suyu, which was archived upstream at v0.04. suyu is a Nintendo Switch emulator and AArch64 native recompiler written in C++.

Pom2 v0.9.6 is released. Pom2 is an Apple ][ , ][+ , //e , //c , //c+ emulator.

Pokket v1.23 is released. This is an open-source Sony PocketStation emulator core, written in portable C. It is made for use in a libretro core, a standalone Windows desktop app, and a PS Vita homebrew port (in progress).

Pokket Changelog:
build: set the version to v1.23 (029fa38)
desktop: add input movies with rerecording, rewind, and speed controls (fb050f2)
desktop: flush write-back before Open App/Card replaces flash (14e29c9)

Download:Pokket v1.23
Source:Here

KytyPlus v4.2 is released. KytyPlus is a KytyPS5-based PlayStation 5 emulator for Windows, macOS, and Linux. This repository is a standalone project derived from KytyPS5 (itself based on Kyty), with additional work focused on iGPU optimization, build stability, and a unified PS4/PS5 dispatch (iGPU behavior is not yet verified; see iGPU status).

KytyPlus Changelog:
What's new
Shader SPIR-V output for layer-export paths now uses the core ShaderLayer capability instead of the legacy SPV_EXT_shader_viewport_index_layer extension.
Layer-output shaders now set SPIR-V version 1.5; non-layer shaders keep SPIR-V 1.3.
Layer-output entry points now list the full set of live descriptor and push-constant variables in the interface.
Added a regression check for Vulkan shader and pipeline compatibility for layer-output paths.
Scope note
This release is a shader-output/capability correctness change. It is not a broad game compatibility claim.
Caveats
This release aims to fix #15.
It is not a 100% confirmed fix and still requires testing.

Download:KytyPlus v4.2
Source:Here

Kitsune v0.1.9 is released. An emulator supporting Konami Viper and IGS.

EmuCR: XeniaXenia Edge Git (2026/10/13) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.

EmuCR: VBoy Color VBoy Color v1.0.0 beta 11 is released. VBoy Color is a free, open-source Virtual Boy emulator. On a Quest headset it shows games the way the Virtual Boy was meant to be seen, in stereoscopic 3D, but in color instead of red on black. On Windows and Linux it plays them in a window, no headset needed, and on Android phones, tablets and handhelds with touch controls or a gamepad. It is also a RetroArch core, for Windows, Linux, macOS and Android.

EmuCR: shadNet shadNet (2026/10/13) is released. Custom online server for shadPS4. Based on RPCSN implementation, but in C++. If anyone wonders why Qt, it's because it has all the necessary components out of the box.

EmuCR: SupermodelSupermode Sinden v0.3a-0459d98 is released. This is a fork of model3emu-code to add native Sinden light gun support. This fork uses ManyMouse to provide 2 player gun support in Linux and MacOSX. Two player mouse input in Windows is currently unchanged (supported in the official release) via the Windows Raw Input system. A Windows package is provided for Sinden border support.

Ymir Git (2026/10/12) is released. A work-in-progress Sega Saturn emulator.

EmuCR VisualBoyAdvanceVisualBoyAdvance-M Git (2026/10/13) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

EmuCR: Vita3KVita3K Git (2026/10/13) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: ShadPS4ShadPS4 Pre (2026/10/12) is released. An early PS4 emulator for Windows and Linux written in C++.