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EmuCR: XeniaXenia Edge Git (2026/09/12) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.

Snes9xrd v0.6 is released. This is snes9xrd, a personal fork of Snes9x 1.63 maintained by DeAtSoUl56. It tracks upstream master closely — there's no separate feature branch — but rebuilds the Qt front-end and fixes bugs found along the way. Everything else (the emulation core, and the GTK/win32/macOS/libretro front-ends) is stock Snes9x.

Commodore 64 Emulator v0.8.6.0-alpha is released. A Commodore 64 emulator written in modern C++, built with SDL2 and designed around two priorities:Accuracy-first emulation (with a strong focus on real hardware behavior over “good enough” hacks); Debuggability (integrated monitor, break/watchpoints, and visibility into what the machine is doing). This project is actively under development; expect rough edges and incomplete features.

EmuCR: PlaynitePlaynite v10.60 is released. Open source video game library manager and launcher with support for 3rd party libraries like Steam, GOG, Origin, Battle.net and Uplay. Including game emulation support, providing one unified interface for your games.

EmuCR: RuzuRuzu v0.0.6 is released. ruzu is a Nintendo Switch emulator written in Rust and it began as an experiment nobody expected to work.

EmuCR: XeniaXenia Git (2026/09/11) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

EmuCR: PCSX2PCSX2 v2.9.41 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: SharpEmu SharpEmu Git (2026/09/12) is compiled. An experimental PlayStation 5 emulator for Windows, Linux and macOS.

EmuCR: ShadPS4ShadPS4-QtLauncher (2026/09/11) is released. QtLauncher is the official launcher for shadPS4. ShadPS4 is an early PS4 emulator for Windows and Linux written in C++.

EmuCR: ShadPS4ShadPS4 Pre (2026/09/11) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: rpcs3 rpcs3 Git (2026/09/12) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: PCSX-ReduxPCSX-Redux Git (2026/09/12) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

EmuCR:OpenMSX OpenMSX Git (2026/09/12) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

EmuCR: HadesHades Git (2026/09/12) is compiled. A Nintendo Game Boy Advance emulator. Hades is still under heavy development but it aimes to have a decent balance between usability, speed and accuracy.

EmuCR: FB AlphaFB Neo Git (2026/09/12) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: EKA2L1 EKA2L1 Git (2026/09/12) is compiled. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.