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ps5rs v0.5.0 is released. A PS5 binary analysis, virtual loading, and host-side emulation framework written in Rust. Parses SELF/ELF/PRX formats, resolves NID imports, extracts clean ELFs, fingerprints game binaries through string analysis (engine/middleware/SDK detection), and generates interactive dashboards. Also provides a virtual PS5 loader: maps ELF memory, applies relocations (RELATIVE, ABS64, GLOB_DAT, JUMP_SLOT), resolves imports against runtime PRX exports and offline system-module databases, and stubs unknown symbols for multi-module dependency analysis. A host-side emulator (ps5-emu) executes guest binaries on the host CPU and routes system-library imports through pure-Rust HLE modules.

EmuCR: DeecyDeecy v0.6.3 is released. Deecy is a very experimental Dreamcast emulator written in Zig.

Nextendo v1.8.3 is released. Nextendo is a fork of the open-source Ryujinx Nintendo Switch emulator. On top of Ryujinx's excellent accuracy and performance, Nextendo adds a first-class, built-in client for the Nextendo Network — a community-run replacement for the official online service — so supported games can be played online again without any manual configuration, custom hosts file, or SSL bypass on the user's part. The emulation core (CPU, GPU, audio, input, filesystem) is unchanged from upstream Ryujinx. Nextendo's additions are limited to the networking layer and the surrounding user experience.

EmuCR: Coffee GB Coffee GB v2.1.4 is released. Coffee GB is a Gameboy Color emulator written in Java 16 (core) and Kotlin (UI). It's meant to be a development exercise.

EmuCR: craziiEmuCraziiEmu v0.32-alpha is released. CraziiEmu is an early-stage PlayStation 5 emulator intended for research, reverse engineering, and emulator development. Compatibility is currently limited, many kernel services remain incomplete, and crashes or missing functionality are expected.

PCSX2-Reliquary v1.9.4 is released. PCSX2 Reliquary is a PCSX2 fork focused on accurate emulation of security flows and esoteric PS2-derived hardware. It targets platforms and software outside the usual retail console path, including systems such as the Konami Python 1 & 2, and Namco System families.

Pom2 v0.9.2 is released. Pom2 is an Apple ][ , ][+ , //e , //c , //c+ emulator.

Cube64 / Wii64 v1.4.9 are released. Wii64 & Cube64 are Mupen64 for the Gamecube/Wii. Port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Gamecube and Wii through the libOGC library. The emulator currently uses dynamic recompilation of the N64 machine code to PowerPC (the Gamecube/Wii's ISA) and full hardware accelerated graphics to achieve (near) full-speed emulation in most instances.

EmuCR: XeniaXenia Git (2026/09/10) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

EmuCR: dolwinPureikyubu Git (2026/09/10) is compiled. pureikyubu is work-in-progress emulator of Nintendo GameCube console. The goal of the emulator is to research the hardware features of GameCube and reverse engineer technologies used to develop games for this platform. GameCube is the hardware masterpiece of Nintendo/ArtX engineers and it's a pleasure to explore this device and discover something new for yourself.

EmuCR: StellaStella Git (2026/09/10) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

EmuCR: Vita3KVita3K Git (2026/09/10) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: ShadPS4ShadPS4 Pre (2026/09/10) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: rpcs3 rpcs3 Git (2026/09/10) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: NxEmuNxEmu Dev v0.8.0-638-eb704db is released. NxEmu is an experimental open-source emulator for the Nintendo Switch from N3xoX1.

EmuCR: HadesHades Git (2026/09/10) is compiled. A Nintendo Game Boy Advance emulator. Hades is still under heavy development but it aimes to have a decent balance between usability, speed and accuracy.