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Ymir Git (2026/07/15) is released. A work-in-progress Sega Saturn emulator.

EmuCR: XeniaXenia Git (2026/07/15) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

EmuCR VisualBoyAdvanceVisualBoyAdvance-M Git (2026/07/15) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

EmuCR: ShadPS4ShadPS4 Pre (2026/07/14) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: SharpEmu SharpEmu Git (2026/07/14) is released. An experimental PlayStation 5 emulator for Windows, Linux and macOS.

EmuCR: rpcs3 rpcs3 Git (2026/07/15) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: PCSX2PCSX2 v2.7.475 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: FB AlphaFB Neo Git (2026/07/15) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: DolphinDolphin Git 2606-180 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: PPSSPPPPSSPP Git (2026/07/15) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: Azahar  Azahar 2126.0 RC3 is released. An open-source 3DS emulator project based on Citra.

EmuCR: IV/PlayIV/Play v2.8.10 is released. IV/Play (pronounced ‘Four Play’) is a new desktop oriented GUI front-end for MAME™. It was designed and commissioned by John IV as a familiar feeling alternative to MAMEUI. It has a narrow and particular feature-set, is keyboard driven, and utilises many of the navigation and short cuts of MAMEUI. It is available as a combo x64/x86 app and is targeted towards Windows 7 (or greater) with leveraged features like Jump List support. IV/Play is decoupled from setting MAME options directly in an effort to future proof against the continual core changes that impact MAMEUI.

EmuCR: DreavmRedream v1.5.0-1150-geee4fa4 is released. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.

EmuCR: XeniaXenia Edge Git (2026/07/15) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.

EmuCR: DOSBox Pure DOSBox Pure v1.0 Preview 6 is released. DOSBox Pure is a fork of DOSBox, an emulator for DOS games, built for RetroArch/Libretro aiming for simplicity and ease of use.

DreamShell v4.0.4 is released. The Dreamshell is the operating system for the Sega Dreamcast based on the KallistiOS kernel. It has a dynamic loadable modular system and interface for creating applications with XML UI and both C/C++ and Lua script on.