Xenia Git (2026/06/22) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).
VisualBoyAdvance-M Git (2026/06/22) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.
rpcs3 Git (2026/06/22) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
NxEmu Dev v0.7.0-495-f4baf6f is released. NxEmu is an experimental open-source emulator for the Nintendo Switch from N3xoX1.
OpenMSX Git (2026/06/22) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.
MesenCE Git (2026/06/22) is released. Mesen is a multi-system emulator for Windows, Linux, and macOS. It supports NES, SNES, Game Boy (GB/SGB/GBC), Game Boy Advance, PC Engine, SMS/Game Gear, and WonderSwan (WS/WSC). MesenCE is a community-managed fork based on Mesen2, created to maintain and expand this emulator into the future.
FB Neo Git (2026/06/22) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
Dolphin Git 2603-430 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
DOSBox-X Git (2026/06/22) is compiled. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.
DuckStation Git (2026/06/22) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
BizHawk Git (2026/06/22) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Geargrafx v1.7.11 is released. This is an open source project with its ongoing development made possible thanks to the support by these awesome backers.
Gearlynx v1.2.14 is released. Gearlynx is a cross-platform Atari Lynx emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch.
Gearcoleco v1.6.4 is released. Gearcoleco is a very accurate cross-platform ColecoVision emulator written in C++ that runs on Windows, macOS, Linux, BSD, Raspberry Pi and RetroArch. This is an open source project with its ongoing development made possible thanks to the support by these awesome backers.
Gearboy v3.8.7 is released. Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.

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