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SugarBox v2.1.1 is released. Sugarbox is a new emulator for the Amstrad CPC family.

Crossrunner v1.2 is released. Crossrunner is an Apple IIGS emulator and cross development environment. It features cycle accurate emulation with a user friendly interface.

EmuCR:WineWine v11.17 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

KytyPS5 (2026/09/05) is released. KytyPS5 is a PlayStation 5 compatibility layer. The project is still in an early stage of development, so compatibility is limited and behavior may change quickly between builds.

KytyPS5 Changelog:
https://github.com/KytyPS5/KytyPS5/releases/tag/KytyPS5-2026-09-05-74a78f3

Download:KytyPS5 (2026/09/05)
Source:Here08

NgpCraft Emulator v3.5 is released. A Neo Geo Pocket / Neo Geo Pocket Color emulator: a fast native C++ core (TLCS-900H + Z80 + K2GE video) driven by a PyQt6 desktop shell. Its timing is calibrated against real hardware — instruction-fetch wait-states on the cartridge flash, silicon-measured MUL/DIV and LDIR costs — so self-timed games (Cool Boarders Pocket, Densha de Go) run at their true 30 fps instead of the ~2× too fast that most emulators show.

EmuCR: Azahar  PS5PCEM v0.3.0-alpha.3 is released. Experimental PlayStation 5 emulation and interoperability research in Zig.

EmuCR: XeniaXenia Edge Git (2026/09/05) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.

Ymir Git (2026/09/05) is released. A work-in-progress Sega Saturn emulator.

EmuCR: XeniaXenia Git (2026/09/05) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

EmuCR: PCSX2PCSX2 v2.9.30 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: Vita3KVita3K Git (2026/09/05) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: SharpEmu SharpEmu Git (2026/09/05) is compiled. An experimental PlayStation 5 emulator for Windows, Linux and macOS.

EmuCR: ShadPS4ShadPS4 Pre (2026/09/05) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: Snes9xSnes9x Git (2026/09/05) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

EmuCR: rpcs3 rpcs3 Git (2026/09/05) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: mGBAmGBA Git (2026/09/05) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.