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Gearlynx v1.2.38 is released. Gearlynx is a cross-platform Atari Lynx emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch.

OpenROM v3.9.9 is released. OpenROM is a free, open-source Universal ROM Conversion Suite built to replace every proprietary and fragmented ROM tool out there. Powered by a modern Flutter desktop UI with a gaming dashboard aesthetic, real-time terminal logging, batch processing, smart platform detection, and a full headless CLI for automation — all running 100% offline.

EmuCR: DolphinDolphin VR Redux v0.5 is released. DolphinXR is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements and in VR.

EmuCR: emuze emuze v0.60.0 is released. emuze is a graphical frontend for various emulators developed for Windows, Linux and Steam Deck.

EmuCR:nemulatorNemulator v7.0 is released. Nemulator is win32 NES emulator.nemulator 2.0 uses DirectX 10, therefore Windows Vista or Windows 7 is required. If you receive an error message stating that d3dx10_33.dll is missing, please download the latest DirectX 10 update from Microsoft at microsoft.com. You need a lot of horsepower (probably a dual-CPU/core system) to run the menu at full speed.

NgpCraft Emulator v3.15 is released. A Neo Geo Pocket / Neo Geo Pocket Color emulator: a fast native C++ core (TLCS-900H + Z80 + K2GE video) driven by a PyQt6 desktop shell. Its timing is calibrated against real hardware — instruction-fetch wait-states on the cartridge flash, silicon-measured MUL/DIV and LDIR costs — so self-timed games (Cool Boarders Pocket, Densha de Go) run at their true 30 fps instead of the ~2× too fast that most emulators show.

plumsg v0.1.0-beta.14 is released. A Sega Mega Drive / Genesis, 32X and Mega CD / Sega CD emulator for Windows (and Linux) with a pseudo-3D effect that pulls the console's layers apart and puts them at different depths, and with save states. It grew out of plumgg, the Game Gear emulator, from which it inherits the Z80, the PSG, the frontend and the 3D effect.

EmuCR: Lichii Lichii build 75 is released. Lichii is an experimental, open-source Nintendo Switch and Switch 2 emulator written in C++. It builds on Eglantine, Eden, yuzu and Sudachi, preserving their contributions while developing this fork's game compatibility and renderer fixes. This is an independent fork, not an official release of those upstream projects. Lichii is not affiliated with Nintendo.

Pokket v1.24 is released. This is an open-source Sony PocketStation emulator core, written in portable C. It is made for use in a libretro core, a standalone Windows desktop app, and a PS Vita homebrew port (in progress).

Pokket Changelog:
A large amount of further hardware testing and bugfixes to go along with. PK timing bench has been drastically expanded to capture edge hardware behavior.
docs: state that the release packages and the desktop app are Windows only (c3e186b)
docs: credit GBATEK as the CPU documentation (a666fda)
Update README.md (2b3fb9f)

Download:Pokket v1.24
Source:Here

EmuCR: shadNet shadNet (2026/11/05) is released. Custom online server for shadPS4. Based on RPCSN implementation, but in C++. If anyone wonders why Qt, it's because it has all the necessary components out of the box.

EmuCR: XeniaXenia Edge Git (2026/11/05) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.

EmuCR: xbased xbased v1.0.26 is released. A free and open-source Xbox emulator for Windows and Linux, with a console-style dashboard.

Eglantine v0.1.0-rc1 is released. Eglantine is a free and opensource (FOSS) Switch 2 emulator, derived from Eden, Yuzu and Sudachi - started by developer Camille LaVey. It's written in C++ with portability in mind, with builds for Windows, Linux and macOS.

EmuCR: SupermodelSupermodel v0.3a-20261105 is released. Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections. The source code is freely available under the terms of the GNU General Public License.

KytyPS5 (2026/11/05) is released. KytyPS5 is a PlayStation 5 compatibility layer. The project is still in an early stage of development, so compatibility is limited and behavior may change quickly between builds.

EmuCR: RMGRMG v0.9.1 is released. Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++. It offers a simple-to-use user interface.