Q-emuLator v4.0.3 is released. Q-emuLator is a software emulator of the QL, running as an application in the Windows and Mac OS environments. Q-emuLator has an interpreter of the 68008's instructions, and emulates the basic QL's hardware, redirecting input and output to the Mac's or PC's video, keyboard, mouse, disks, sound hardware and serial ports.
JKCemu v0.9.8.8 is released. JKCEMU is a software emulator that most of the products manufactured in the GDR home and small computers as well as emulating instructions issued or sold it-yourself computer. Thus JKCEMU KC is a broad-emulator, also brings the tools for too many tangential issues. JKCEMU Runs under Windows, Linux, Solaris, MacOS X and other systems with an installed Java 6 Standard Edition.
DREAMM v4.0 is released. DREAMM(DOS Retro-Emulation Arena for Maniac Mansion) is a way to play your original DOS LucasArts adventure games with full fidelity to the original, without the hassle of setting up a general-purpose emulator. It was created by Aaron Giles.
RetroDECK v0.10.6b is released. RetroDECK brings you an all-in-one sandboxed application to play your retro games (and even not-so-retro games) on Linux/SteamOS.
Xenia Edge Git (2026/03/01) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.
StarPSX v0.6.3 is released. StarPSX is a free and open-source PlayStation 1 emulator written in Rust. This project is highly work in progress and not suitable for playing games yet.
MAME v0.286 for Slackware is released. These are MAME (and tools) packages for Slackware Linux (32-bit and 64-bit editions). MAME stands for Multiple Arcade Machine Emulator.
a7800DS v5.2 is released. a7800DS is an Atari ProSystem 7800 console emulator for the DS/DSi. a7800DS is based on ProSystem. To use this emulator, you must use compatibles rom with a78/bin format.
Supermode Sinden v0.3a-d6dec3d is released. This is a fork of model3emu-code to add native Sinden light gun support. This fork uses ManyMouse to provide 2 player gun support in Linux and MacOSX. Two player mouse input in Windows is currently unchanged (supported in the official release) via the Windows Raw Input system. A Windows package is provided for Sinden border support.
Mupen64-RR Lua 1.3.0-15 is released. Mupen64 ReRecording is the re-recording branch of Mupen64.This is the development project for this branch of Mupen64. Its primary function is to expand features related to the creation of Tool-Asssisted movies.
Vita3K Git (2026/03/01) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.
rpcs3 Git (2026/03/01) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
Supermodel v0.3a-20260228 is released. Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections. The source code is freely available under the terms of the GNU General Public License.
ShadPS4-QtLauncher (2026/02/28) is released. QtLauncher is the official launcher for shadPS4. ShadPS4 is an early PS4 emulator for Windows and Linux written in C++.
PCSX2 v2.7.148 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

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