VirtualBox v7.2.22 is released. VirtualBox is a general-purpose full virtualizer for x86/x64 hardware. Targeted at server, desktop and embedded use, it is now the only professional-quality virtualization solution that is also Open Source Software.
Xenia Edge Git (2026/10/24) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.
Helios v26.1023 is released. A Java-based multi-system emulator mainly focused on Sega 16-bit systems. Initially created as a Sega Megadrive/Genesis emulator and then evolved to emulate the following systems: Sega Megadrive/32X ; Sega Master System/Game Gear ; Sega Sg-1000 ; Colecovision ; MSX v1 ; NES.
DracoDS v1.9 is released. DracoDS is a Tandy Color Computer (CoCo 2) and Dragon 32 emulator for your DS/DSi/XL/LL handheld. The Dragon and Tandy machines were quite similar - both using the same Motorola reference design and, when you really look under the hood, it's pretty clear that the Dragon reverse-engineered some of the Tandy hardware such that it was virtually identical in some spots (e.g. Cartridge pinouts). There are some differences - mainly in the keyboard matrix handling and in some of the disk controller handling. To that end, this emulator is primarily a Tandy CoCo 2 emulator with 32K standard and 64K expanded support but it also works for the Dragon 32 and can be configured as such.
Supermode Sinden v0.3a-e048c09 is released. This is a fork of model3emu-code to add native Sinden light gun support. This fork uses ManyMouse to provide 2 player gun support in Linux and MacOSX. Two player mouse input in Windows is currently unchanged (supported in the official release) via the Windows Raw Input system. A Windows package is provided for Sinden border support.
KytyPlus v5.0 is released. KytyPlus is a KytyPS5-based PlayStation 5 emulator for Windows, macOS, and Linux. This repository is a standalone project derived from KytyPS5 (itself based on Kyty), with additional work focused on iGPU optimization, build stability, and a unified PS4/PS5 dispatch (iGPU behavior is not yet verified; see iGPU status).
Xenia Git (2026/10/24) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).
VisualBoyAdvance-M Git (2026/10/24) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.
Vita3K Git (2026/10/24) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.
PCSX2 v2.9.142 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
ShadPS4 Pre (2026/10/24) 91e6afa is released. An early PS4 emulator for Windows and Linux written in C++.
Supermodel v0.3a-20261023 is released. Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections. The source code is freely available under the terms of the GNU General Public License.
rpcs3 Git (2026/10/24) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
PCSX-Redux Git (2026/10/24) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
Hades Git (2026/10/24) is compiled. A Nintendo Game Boy Advance emulator. Hades is still under heavy development but it aimes to have a decent balance between usability, speed and accuracy.
FB Neo Git (2026/10/24) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

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