2010-08-24

EMU v1.01 (24/08/2010)

EMU v1.01 (24/08/2010) is released. EMU emulates Agat-7, Apogee, Bashkiria-2M rom, Bashkiria-2M disk, BK-0010, BK-0010_01, BK-0010fdd, Irisha, Korvet, Lik, Lik2, Lvov, Mikro-80, Mikrosha, Mikrosha (cas), NuPogodi, Orion-128, Orion-128 Z80 HDD, Orion-128z80-Card-ll, Orion-Pro, Orion-Pro 2, Partner, PK-6128c, PK8000 KDOS, PK8000 Sura and Xobbi, PK8000 Sura and Xobbi (cas), PK8000 Vesta, PK8000 Vesta (cas), Radio-86RK, Radio-86RK (cas), Radio-86RK 4K, Radio-86RK color, Radio-86RK ordos, Radio-86RK romdisk, Specialist, SpecialistMX, SpecialistRamfos, Spektr-001, Unior, UT88, UT88 (cas), Vector06c, Vector06c-z80, Vector-1200, Vesta, Vesta (cas), ZX Spectrum 128, ZX Spectrum 128 (cas) ZX Spectrum 48 and ZX Spectrum 48 (cas).

PCSX2 SVN r3684

EmuCR:PS2 emulatorPCSX2 SVN r3684 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Dolphin SVN r6122

EmuCR:DolphinDolphin SVN r6122 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. OpenCL is enabled in this build.

PSX Emulation Cheater Codelist (23.08.2010)

EmuCR: PlayStationPSX Emulation Cheater Codelist (23.08.2010) is released. PSX Emulation Cheater Codelist (PEC) is a Cheat database for most Playstation emulators, with support for multiple cheating platforms (Gameshark, Action Replay, etc).

D2X-XL v1.15.87

EmuCR:D2X-XLD2X-XL v1.15.87 is released.D2X is a port of Descent 2 to OpenGL. It is an open source project and has received a lot of enhancements compared to Descent 2. My work on this project would not have been possible if hadn't been for the people who initially implemented the OpenGL and SDL code in D2X, so my thanks to them: It is for them that we can still play this great game on modern hardware. My thanks also to the many people who have provided input for this project, be it in the form of bug reports, great ideas, logos, encouragement, or other.

MESS SVN r8876

EmuCR: MESSMESS SVN r8876 is released. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

Dolphin SVN r6120

EmuCR:DolphinDolphin SVN r6120 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. OpenCL is enabled in this build.

PCSP v0.3.0

EmuCR:PcspPCSP v0.3.0 is released. Pcsp is a project that jpcsp team members working a while now.While it is not capable to run commercial games , it is kinda faster than jpcsp :).All code atm is port of jpcsp code to c++.At the moment jpcsp is highly more advance than pcsp. Now if pcsp will become better than jpcsp , time will tell .

Glitch64 SVN r165

EmuCR: Glitch64 Glitch64 SVN r165 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64. Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r165
Correct alpha dither emulation, issue#7.

Download: Glitch64 SVN r165
Source:Here

Jpcsp SVN r1745

EmuCR:JPcspJpcsp SVN r1745 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Dolphin SVN r6119

EmuCR:DolphinDolphin SVN r6119 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. OpenCL is enabled in this build.

gbpablog v0.6

EmuCR:gbpablog gbpablog v0.6 is released. gbpablogis a Game Boy Emulator written in C++ with wxwidgets and sdl. Cross-platform: Windows, Linux and MAC. It's only for learning purposes.

GameEx v11.14

EmuCR:GameEx GameEx v11.14 is released. GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista.For just $25 (USD) you can too unlock the full potential of the front end.