2010-09-28

nullDC SVN r72

EmuCR: nullDCnullDC SVN r72 is released. nullDC is an open source Sega Dreamcast(DC) and NAOMI videogame systems emulator for Microsoft Windows. nullDC runs several Dreamcast games at good speed, with full sound and music. NullDC requires the latest version of Microsoft DirectX, the latest Visual C++ runtime libraries and optionally WinPcap for modem emulation. As usual for emulators, a dump of the original console BIOS is also needed. It has a plugin architecture, with several alternative implementations (some ported from Chankast) for graphics, sound, reading games burned to CD-ROMs (it cannot read GD-ROMs directly) or disk image files, memory cards, etc.

nullDC-Naomi SVN r72

EmuCR: nullDCnullDC-Naomi SVN r72 is released. nullDC-Naomi is an open source NAOMI Arcade System Emulator. It will NOT run Dreamcast games.

Vba-ReRecording SVN r222

EmuCR:VisualBoyAdvanceVba-ReRecording SVN r222 is released. VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

Dolphin SVN r6237

EmuCR:DolphinDolphin SVN r6237 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

DeSmuME SVN r3793

EmuCR:DeSmuMEDeSmuME SVN r3793 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

Glitch64 SVN r176 FIX

EmuCR: Glitch64 Glitch64 SVN r176 FIX is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64. Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r176
Fix bug in define. Fixed Issue 147: WWF No Mercy; nearly no gfx background anymore.

Download: Glitch64 SVN r176 FIX
Source:Here

SNES9x v4.3.1 for PS3

EmuCR:SNES9x for PS3SNES9x v4.3.1 for PS3 is released. Developer eiz has ported SNES9X — a Super Nintendo Emulator — to the PS3.

DOSBox SVN r3645

EmuCR: DOSBoxDOSBox SVN r3645 is released. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD. However, it is not restricted to running only games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS") application should run in DOSBox, but the emphasis has been on getting DOS games to run smoothly, which means that communication, networking and printer support are still in early development.

DeSmuME SVN r3792

EmuCR:DeSmuMEDeSmuME SVN r3792 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

MESS SVN r9238

EmuCR: MESSMESS SVN r9238 is released. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

DaedalusX64 SVN r580

EmuCR: DaedalusX64DaedalusX64 SVN r580 is released. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

Jpcsp SVN r1776

EmuCR:JPcspJpcsp SVN r1776 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Arbee's WIP Faster Than Speed (9/26/2010)

Not actually all that fast

Cah4e3 dumped Faster Than Speed on Atomiswave and Wave Runner GP for Naomi 2. No pictures of the latter since N2 technical info is still hoarded, but we can certainly do Atomiswave.
EmuCR:Arbee's WIP Faster Than Speed (9/26/2010)