2010-10-17

Vba-ReRecording SVN r241

EmuCR:VisualBoyAdvanceVba-ReRecording SVN r241 is released. VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

Dolphin SVN r6286

EmuCR:DolphinDolphin SVN r6286 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

SMS Plus PSP v1.3.1

EmuCR:SMS PlusSMS Plus PSP v1.3.1 is released. SMS Plus is an emulator for the Sega Master System and Game Gear consoles for PSP. SMS Plus is a freeware, open-source, portable emulator for the Sega Master System and Game Gear consoles.

Jewels v1.01

EmuCR: JewelsJewels v1.01 is released. Jewels is an open-source game for Wii. Jewels is a puzzle game where you have to get 3 of the same jewel in a row or column by swapping neighboring jewels. The game features 3D solid color objects, anti-aliased fonts, textures rendered with varying transparency and colorization, multiple concurrent sound effects, Wii pointer control.

Yabause Wii r2604 Beta 16

EmuCR:Yabause WiiYabause Wii r2604 Beta 16 is released. Yabause is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.

QEMU on Windows v0.13.0 (10/16/2010)

EmuCR: QEMU QEMU on Windows v0.13.0 (10/16/2010) is released. QEMU is a generic and open source machine emulator and virtualizer.When used as a machine emulator, QEMU can run OSes and programs made for one machine (e.g. an ARM board) on a different machine (e.g. your own PC). By using dynamic translation, it achieves very good performances.When used as a virtualizer, QEMU achieves near native performances by executing the guest code directly on the host CPU. A host driver called the QEMU accelerator (also known as KQEMU) is needed in this case. The virtualizer mode requires that both the host and guest machine use x86 compatible processors.

Nintendulator 0.975 beta (2010/10/16)

NintendulatorNintendulator 0.975 beta (2010/10/16) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

nGlide v0.94

EmuCR:nGlideThanks Zeus for submitting news
nGlide v0.94 is released. nGlide is a 3Dfx Voodoo Glide wrapper which means it 'emulates' 3Dfx Glide Library, so you don't need to have a 3Dfx Voodoo card to play games written for Glide API. Both versions of Glide API are supported, Glide2 (glide2x.dll) and Glide3 (glide3x.dll). nGlide translates all Glide callings to Direct3D, which is supported by almost all today's graphics cards.

D2X-XL v1.15.92

EmuCR:D2X-XLD2X-XL v1.15.92 is released. D2X is a port of Descent 2 to OpenGL. It is an open source project and has received a lot of enhancements compared to Descent 2. My work on this project would not have been possible if hadn't been for the people who initially implemented the OpenGL and SDL code in D2X, so my thanks to them: It is for them that we can still play this great game on modern hardware. My thanks also to the many people who have provided input for this project, be it in the form of bug reports, great ideas, logos, encouragement, or other.

Glitch64 SVN r193

EmuCR: Glitch64 Glitch64 SVN r193 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64. Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r193
Implement uc0_line3d. Fix lines drawing. Fixed Issue 180: Blast Corps: missing grid on the planetary surface.

Download: Glitch64 SVN r193
Source:Here

MESS SVN r9399

EmuCR: MESSMESS SVN r9399 is released. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.