2011-04-19

DeSmuME SVN r3989

EmuCR:DeSmuMEDeSmuME SVN r3989 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME SVN Changelog:
r3985
wx: link against xlib

/usr/bin/ld: PadSimple.o: undefined reference to symbol 'XLookupKeysym'
/usr/bin/ld: note: 'XLookupKeysym' is defined in DSO //usr/lib/libX11.so.6 so try adding it to the linker command line
//usr/lib/libX11.so.6: could not read symbols: Invalid operation
r3986
build: Shut up aureconf warnings with autoconf 2.68

autoreconf: running: aclocal --force
configure.ac:46: warning: AC_LANG_CONFTEST: no AC_LANG_SOURCE call detected in body
../../lib/autoconf/lang.m4:194: AC_LANG_CONFTEST is expanded from...
../../lib/autoconf/general.m4:2591: _AC_COMPILE_IFELSE is expanded from...
../../lib/autoconf/general.m4:2607: AC_COMPILE_IFELSE is expanded from...
../../lib/m4sugar/m4sh.m4:606: AS_IF is expanded from...
../../lib/autoconf/libs.m4:100: AC_CHECK_LIB is expanded from...
configure.ac:46: the top level

The fix is to put AC_LANG_PROGRAM inside []
r3987
wx: fix compilation with libsoundtouch

The way we are building right now we have to link against
libsoundtouch even if the frontend does not use it.
Read: we have to build SPU and metaspu per frontend and
not globally.

From Jan Bücken, #3288648
r3988
wx: Add licence header file to wxMain.cpp

Please double check it's correct :)

r3989
gtk: Fix some typos in metaspu modes

From Tobias Jakobi
http://gitorious.org/desmume-git/desmume-git/commit/f3a9682499c71e5a3c19c5731b0681697d7a150d

Download: DeSmuME SVN r3989 32bit
Download: DeSmuME SVN r3989 64bit
Source: Here

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