PCSX Reloaded SVN r72362

EmuCR: PCSX ReloadedPCSX Reloaded SVN r72362 is released. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

PCSX2 SVN r4968

EmuCR:PS2 emulatorPCSX2 SVN r4968 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Micro64 v1.00.2011.11.17 Build 626

EmuCR: MameUIHiScoreMicro64 v1.00.2011.11.17 Build 626 is released. Micro64 is a freeware commodore c64 emulator. Currently micro64 has two different VIC II emulation modes: cycle exact (default, works fine) and half-cycle exact (next-gen, rudimentary implementation – currently damn slow).

Mupen64Plus 20111017

EmuCR: Mupen64PlusMupen64Plus 20111017 is released. Mupen64Plus is a N64 emulator and plugins for Linux, Mac OSX, and FreeBSD. Mupen64Plus is a plugin-based N64 emulator for Linux which is capable of accurately playing many games. Included are four MIPS R4300 CPU emulators, with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary plugins for audio, graphical rendering (RDP), signal co-processor (RSP), and input. There are 3 OpenGL video plugins included: glN64, RiceVideoLinux, and Glide64.

Jpcsp SVN r2385

EmuCR:JPcspJpcsp SVN r2385 is released. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

MESSinfo.dat v0.144

EmuCR: MESSinfo.datMESSinfo.dat v0.144 is released. detailed mess game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

Fceux SVN r2348

EmuCR:FceuxFceux SVN r2348 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

MESS SVN r13283

EmuCR: MESSMESS SVN r13283 is released. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

Gambatte v0.5.0-wip2

Gambatte v0.5.0-wip2 is released. Gambatte is an accuracy-focused, cross-platform Game Boy Color emulator. It is based on a few thousand corner-case hardware tests, as well as previous documentation and reverse engineering efforts.

MAME Plus! Plus Kaillera v0.144 r101 x64

EmuCR: MAME Plus! Plus KailleraMAME Plus! Plus Kaillera v0.144 r101 x64 is released. MAME Plus! Plus Kaillera is a version of MAME with Kaillera support for online gaming against others.

Glitch64 SVN r263

EmuCR: Glitch64 Glitch64 SVN r263 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64. Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.