2012-10-15

MAME SVN r18533

MAMEMAME SVN r18533 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MESS SVN r18528

EmuCR: MESSMESS SVN r18528 is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

RiceVideo Git (2012/10/15)

EmuCR: N64RiceVideo Git (2012/10/15) is compiled. RiceVideo is an open source video graphic plugin for N64 emulators. All windows-based emulators with plugin support (1964, Project64, Mupen64plus).

Jpcsp SVN r2774

EmuCR:JPcspJpcsp SVN r2774 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

DeSmuME SVN r4405

EmuCR:DeSmuMEDeSmuME SVN r4405 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

Nintendulator 0.975 beta (2012/10/14)

NintendulatorNintendulator 0.975 beta (2012/10/14) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

ZXMAK2 v2.6.4.0 Beta

ZXMAK2 v2.6.4.0 Beta is released. ZXMAK2 is plugin based ZX Spectrum Virtual Machine. On the other side, this is flexible ZX Spectrum emulator. Project written in C#. Currently it works on Windows platform and using Managed DirectX.

HalfNES v0.052

EmuCR: HalfNESHalfNES v0.052 is released. HalfNES is an open-source emulator for the Nintendo Entertainment System, written in Java. Currently, it only runs as a standalone Java SE application.

vbjin SVN r103

EmuCR: vbjin vbjin SVN r103 is released. vbjin is a Virtual Boy Emulator for Windows platforms. It comes from the merging of the PCEjin emulator with the mednafen 9 Virtual Boy core. VBjin supports rerecording and TAS tools.

Snes9x ReRecording 1.51 SVN r226

EmuCR: Snes9xSnes9x ReRecording 1.51 SVN r226 is released. Snes9x ReRecording has three branches. There are Snes9x 1.43Snes9x 1.51 and Snes9x 1.52 respectively. This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.