2012-11-11

EmuCenter2 v3.8

EmuCR: EmuCenter2EmuCenter2 v3.8 is released. EmuCenter2 is a simplistic interface that combines the best emulators of console video games for greater simplicity.

Nintendulator 0.975 beta (2012/11/10)

NintendulatorNintendulator 0.975 beta (2012/11/10) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

Altirra 2.2 Test 12

EmuCR:AltirraAltirra 2.2 Test 12 is released. Altirra is an Atari 8 bit Emulator on the Windows/DOS platform. Altirra emulates several models of the 8-bit Atari computers. This includes the the 800, 800XL, and 130XE versions. It has a lot of options, and compatibility is decent especially given the emulator's early stages. It also supports some copy protected games properly in emulation.

PPSSPP v0.2

EmuCR: PPSSPPPPSSPP v0.2 is released. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

NO$ZX v2.0

Thanks nocash for submitting news
NO$ZX v2.0 is released. NO$ZX has originally started as a two-weeks hack for emulating the ZX81, but now grew to a decent six-months project. Aside from improved ZX80/ZX81 emulation, it's now also supporting the Lambda and Jupiter ACE, alongsides with the complete ZX Spectrum series

PPSSPP Git (2012/11/11)

EmuCR: PPSSPPPPSSPP Git (2012/11/11) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Vba-ReRecording SVN r460

EmuCR:VisualBoyAdvance Vba-ReRecording SVN r460 is released. VBA rerecording is the re-recording branch of VisualBoyAdvance. This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

PCSX2 SVN r5446

EmuCR: PCSX2PCSX2 SVN r5446 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

BlueStacks App Player Beta 1

EmuCR: BlueStacks App PlayerBlueStacks App Player Beta 1 is released. BlueStacks App Player is a new Android (ARM architectures) emulator for Windows and Mac OS X.

WinUAE v2.5.0 Beta 25 RC1

EmuCR:WinUAEWinUAE v2.5.0 Beta 25 RC1 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

ePSXe v1.8.0

EmuCR: ePSXe ePSXe v1.8.0 is released. ePSXe is a Sony Playstation emulator for your PC running under Win9x/2k/xp or linux. It takes advantage of the popular PSEmu Pro plugin system.

Jpcsp SVN r2841

EmuCR:JPcspJpcsp SVN r2841 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.