2013-12-11

PPSSPP Git (2013/12/11)

EmuCR: PPSSPPPPSSPP Git (2013/12/10) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Update the atlas file under android, might be needed for buildbot?
* Restyle directory buttons
* Typo fix
* Gamelist: Remove line breaks in game titles, seen in fan translation patch.
* Fix directory up button, now that it doesn't contain the string ".."
* Tweak the new button style to add slight drop shadows, add folder icons.
Set the new style as default now that it works on white backgrounds too.
* Add KillaMaakis CRT post shader
* Make the on screen touch control resize if you resize the window.
* Merge pull request #4785 from thedax/win32FixSoundOption
Win32 UI: Enable sound properly when Enable Sound is chosen.
* Fix minor styling issue.
* Win32 UI: Enable sound properly when Enable Sound is chosen.
* Merge pull request #4790 from unknownbrackets/memmap
Use additional memory map mirrors for 32-bit
* Use additional memory map mirrors for 32-bit.
Well, use them always for simplicity, but this works around 32-bit
limitations on mmap() size for Android and Linux.
* Merge pull request #4789 from unknownbrackets/font-tweak
Detect bad fonts' ascenders and workaround
* Kill the "packagedFont" hack, correctly fixed now.
* Detect bad fonts ascenders and workaround.
Fixes #4765 with the fonts that come with PPSSPP.
* Update native
Turn EGLConfig back on on Ouya in an attempt to fix the banding problem again
* Loosen up the dpad diagonals again quite a bit.
* "Thin Borders" touch button style, ability to choose.
Also a Gold color scheme. Not sure whether to use or not.
* Don't crash trying to clear the icache in interpreter mode
* Fix the size of a couple of back buttons. Fixes #4763
* Touch controls: Make it harder to accidentally hit dpad diagonals.
Treats the dpad as 4-way out to a certain radius.
* Guess game region from game ID, display on game screen
* SoftGPU: Prepare for mipmapping. Getting the uv deltas seems tricky though...
* Custom postshaders now load successfully
* Merge pull request #4781 from raven02/cleanup
Cleanup ClearmodeDepthMask
* Cleanup ClearmodeDepthMask
* Blackberry/BSDs: Don't sync memory back to the underlying file. This is terrible on I/O performance. Linux already has this by default. See: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=21820
* Linux 32-bit fix. We cannot allocate > 32MB for 32-bit mmap implementations which is causing issues getting SLIM to work. Also, we should explicitly disable in case it is stuck in someones ppsspp.ini. See: http://lxr.free-electrons.com/source/tools/perf/util/session.c#L1290

EmuCR: PPSSPP

Download: PPSSPP Git (2013/12/11) x86
Download: PPSSPP Git (2013/12/11) x64
Download: PPSSPP Git (2013/12/11) for Android
Source: Here

2 Comments:

  1. this is no Atrac3+ ? how to enable it??

    ReplyDelete
    Replies
    1. Theres no need to enable or not Atrac3+. since it's been reverse enginered some time...

      Delete

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