2013-04-07

Nintemulator SVN r19798

EmuCR: NintemulatorNintemulator SVN r19798 is compiled. Nintemulator is a work in progress multi-system emulator. Plans for emulated systems are NES, SNES, N64, GB/GBC, GBA, NDS.

GameYob Git (2013/04/07)

EmuCR: GameYobGameYob Git (2013/04/06) is compiled. GameYob is an open-source gameboy emulator for the DS. It has excellent compatibility and speed, and runs many games flawlessly. Notably, it can use the Gameboy Color bios to colorize pre-color games, just like on a real gameboy.

PPSSPP Git (2013/04/07)

EmuCR: PPSSPPPPSSPP Git (2013/04/07) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

MESS SVN r22259

EmuCR: MESSMESS SVN r22259 is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

MAME SVN r22258

MAMEMAME SVN r22258 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Plus! Plus Kaillera v0.148u2 r190

EmuCR: MAME Plus! Plus KailleraMAME Plus! Plus Kaillera v0.148u2 r190 is compiled. MAME Plus! Plus Kaillera is a version of MAME with Kaillera support for online gaming against others.

Gekko texgen-dev Git (2013/04/07)

EmuCR: GekkoGekko texgen-dev Git (2013/04/07) is compiled. Gekko texgen-dev Git is a branch of Gekko. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Cxbx correctness-fixes Git (2013/04/07)

EmuCR:Xbox EmulatorsCxbx correctness-fixes Git (2013/04/07) is compiled. Cxbx correctness-fixes Git is a branch of Cxbx. Cxbx is an Xbox emulator for the Microsoft Windows operating system developed by a group of programmers led by a hacker named Caustik and written in the C++ programming language. Cxbx's goal is to convert a game from an Xbox executable to a native Windows executable.

VisualBoyAdvance-M SVN r1195

EmuCR VisualBoyAdvanceVisualBoyAdvance-M SVN r1195 is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

Dolphin Git 3.5-1189

EmuCR:DolphinDolphin Git 3.5-1189 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

RiceVideo Git (2013/04/06)

EmuCR: N64RiceVideo Git (2013/04/06) is compiled. RiceVideo is an open source video graphic plugin for N64 emulators. All windows-based emulators with plugin support (1964, Project64, Mupen64plus).

Dapplegrey v3.4.4

EmuCR: DOSBoxDapplegrey v3.4.4 is released. Dapplegrey is a frontend for the MacOS X DOSBox port (which you can get from the official DOSBox website) written in REALbasic. Not only the plain DOSBox app, but DOSBox versions included in DBGL or Boxer will also be recognized as DOSBox binary source. With Dapplegrey you can easily set options the DOSBox gives to you w/o having to enter them manually using the Terminal or have to edit the DOSBox config file. This file will be written before Dapplegrey tells DOSBox to start the DOS game.

FBZX-Wii v10.1

EmuCR:FBZXFBZX-Wii v10.1 is released. Port of ZX Spectrum emulator FBZX to Wii. FBZX is a Sinclair Spectrum emulator, designed to work at full screen using the FrameBuffer or under X-Windows.

Dolphin v0.1 for Android

EmuCR:DolphinDolphin v0.1 for Android is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

NEWS: Demul WIP (2013/04/07)

Not sure about winners don't use drugs on Mars TV
EmuCR: Demul WIP

WinUAE v2.6.0 Beta 15

EmuCR:WinUAEWinUAE v2.6.0 Beta 15 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

Nintendulator 0.975 beta (2013/04/06)

NintendulatorNintendulator 0.975 beta (2013/04/06) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

Dolphin Git 3.5-1188

EmuCR:DolphinDolphin Git 3.5-1188 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.